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June 28, 2017
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ESRB president Patricia Vance's plan for a world ratings solution Exclusive 10
by Brandon Sheffield [04.10.12]
Entertainment Software Rating Board president Patricia Vance tells Gamasutra how the game content ratings organization intends to stay relevant in an increasingly online marketplace.
Business/Marketing, Console/PC, Mobile Phone, Indie, Smartphone/Tablet, Console Digital, Exclusive, Marketing

Study: Teens losing interest in traditional games, prefer social/mobile experiences 12
by Eric Caoili [04.04.12]
Teens are losing interest in playing traditional video games on consoles, and prefer to play social or online games instead, according to a new survey of high school students by analyst firm Piper Jaffray.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital

UK indie dev Mediatonic doubling headcount this year  
by Mike Rose [04.02.12]
UK indie game developer Mediatonic, best known for platformer Monsters (Probably) Stole My Princess, is expanding its staff headcount as it moves its London headquarters.
Business/Marketing, Console/PC, Indie, Console Digital

Thatgamecompany's Journey is fastest-selling U.S. PSN game ever 1
by Mike Rose [03.29.12]
Thatgamecompany's Journey, released for PlayStation 3 earlier this month, is now the fastest selling game ever on the PlayStation Network in the U.S., selling faster than any other first or third-party game available.
Business/Marketing, Console/PC, Console Digital

UEFA Euro 2012 will be DLC for FIFA 12, not a standalone release 1
by Mike Rose [03.29.12]
The UEFA Euro 2012 video game, due to be released around the same time the 2012 European Football Championship kicks off this summer, will not be a standalone release, but rather DLC for EA's popular FIFA 12.
Business/Marketing, Console/PC, Console Digital

How does new game retail stack up in international markets? Exclusive 5
by Matt Matthews [03.28.12]
Gamasutra analyst Matt Matthews examines the role of new video game retail sales in European countries, in a world where consumers have used, online and mobile game options.
Business/Marketing, Console/PC, Mobile Phone, Mobile Console, Social/Online, Smartphone/Tablet, Console Digital, Exclusive

Microsoft brings big releases to XBLA with Arcade Next, Minecraft 2
by Eric Caoili [03.22.12]
Microsoft has announced a new marketing campaign for Xbox Live Arcade releases starting next month, debuting high-profile titles like Trials Evolution and Minecraft: Xbox 360 Edition.
Business/Marketing, Console Digital

NPD: Digital, non-traditional business almost half of retail game sales last quarter 2
by Eric Caoili [03.22.12]
Consumers spent $3.33 billion on games outside of retail (e.g. digital downloads, social/mobile games) in the U.S. and key European markets during the fourth quarter of 2011, the NPD Group reports.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital




Respawn Entertainment — Los Angeles, California, United States
[06.28.17]
Senior Camera Systems Designer
We're looking for a highly skilled Senior Camera Systems Designer who will embrace our philosophy and share his/her hard earned expertise to create an incredible Star Wars ™ experience for our players. We’re picturing someone who is passionate about the Star Wars ™ Universe and is invigorated by the camera scripting process for third person action/adventure games. If this sounds like you, we're looking forward to seeing your resume!

Respawn Entertainment — Los Angeles, California, United States
[06.28.17]
Senior VFX Artist
We're looking for a highly skilled VFX Artist who will embrace our philosophy and share his/her hard earned expertise to create an incredible experience for our players. We’re picturing someone who is passionate about the doing VFX for FPS video games. If this sounds like you, we're looking forward to seeing your resume!

Respawn Entertainment — Los Angeles, California, United States
[06.28.17]
Senior Animator
We’re looking for a highly skilled Senior Animator who will embrace our philosophy and share his/her hard earned expertise to create an incredible experience for our players. Games have evolved to the point that animators must be true storytellers rather than just technicians. We believe that animation breathes life into a game and that animation is a key part of defining the next generation of games, bringing about their most memorable moments: moments that gamers don’t simply sit back and watch, but moments that they live. If this sounds like you, we're looking forward to seeing your resume!

Respawn Entertainment — Los Angeles, California, United States
[06.28.17]
Senior Hard Surface Artist
We're looking for an experienced and knowledgeable Senior Hard Surface Artist who will embrace our philosophy and share his/her hard earned expertise to create an incredible experience for our players. We're picturing someone who loves modeling everything hard surface (vehicles, guns, props, etc.) and cares deeply about functionality, with in-depth knowledge and passion for how mechanical things work. In addition to creating high quality, believable models, the ideal candidate for this position has a flair for elegant texturing – i.e., you think carefully about where to place wear and scratches, and you use just the right amount. If this sounds like you, we're looking forward to seeing your resume

Respawn Entertainment — Los Angeles, California, United States
[06.28.17]
Narrative Lead
We’re looking for a highly skilled Narrative Lead who will embrace our culture and share his/her hard earned expertise to help us create an incredible Star Wars ™ experience for our players in a fun, third-person action adventure setting. We’re picturing an avid gamer who is passionate about this much beloved IP, and who will collaborate closely with the writing team as well as design, art, audio, tech, and production departments to ensure seamless implementation of narrative game content throughout development.

Respawn Entertainment — Los Angeles, California, United States
[06.28.17]
Senior Software Engineer
We’re looking for a highly skilled Senior Software Engineer who will embrace our philosophy and share his/her hard earned expertise to create an incredible Star Wars ™ experience for our players. We’re picturing someone who is passionate about the Star Wars ™ Universe and is invigorated by the idea of coding third person action/adventure games. If this sounds like you, we're looking forward to seeing your resume!

Respawn Entertainment — Los Angeles, California, United States
[06.28.17]
Senior Technical Artist
We’re looking for a highly skilled Senior Technical Artist who will embrace our philosophy and share his/her hard earned expertise to provide support to the Titanfall art team and act as a gateway between code and art. We're picturing someone who will work on features from an artist’s perspective in regards to both in game needs and tools workflow – performing research and developing a test bed for tools before they reach main production, so the production artists can move fast and implement assets according to schedule. If this sounds like you, we're looking forward to seeing your resume!

Respawn Entertainment — Los Angeles, California, United States
[06.28.17]
Senior Technical Animator
Our motto is fun game-play first, and we’re looking for a highly skilled Senior Technical Animator who will embrace our philosophy and share his/her hard earned expertise to provide support to the Titanfall animation and art teams. The Senior Technical Animator will be responsible for helping to maintain an efficient pipeline, building tools in Maya, and working closely with the Animation and Art Departments. If this sounds like you, we're looking forward to seeing your resume!

Respawn Entertainment — Los Angeles, California, United States
[06.28.17]
Senior Environment Aritist
We’re looking for a highly skilled Senior Environment Artist who will embrace our philosophy and share his/her hard earned expertise to create an incredible experience for our players. We’re picturing someone who is passionate about world-building and experienced in creating high quality, highly detailed in-game environments and props.

Respawn Entertainment — Los Angeles, California, United States
[06.28.17]
QA Lead
We’re looking for a highly skilled QA Lead who will embrace our philosophy and share their hard earned expertise to create an incredible experience for our players. We’re picturing someone who is invigorated by the intricacies of the QA process and is committed to our collective efforts to deliver the highest quality games. In this role, you would oversee QA for our Titanfall team. Working with our department leads, you would formulate testing plans, supervise and mentor the test team, organize and lead the test effort and ensure timely, complete and accurate bug reporting. You would own all communication with your QA team and the development team.