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ESRB president Patricia Vance's plan for a world ratings solution Exclusive 10
by Brandon Sheffield [04.10.12]
Entertainment Software Rating Board president Patricia Vance tells Gamasutra how the game content ratings organization intends to stay relevant in an increasingly online marketplace.
Business/Marketing, Console/PC, Mobile Phone, Indie, Smartphone/Tablet, Console Digital, Exclusive, Marketing

Study: Teens losing interest in traditional games, prefer social/mobile experiences 12
by Eric Caoili [04.04.12]
Teens are losing interest in playing traditional video games on consoles, and prefer to play social or online games instead, according to a new survey of high school students by analyst firm Piper Jaffray.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital

UK indie dev Mediatonic doubling headcount this year  
by Mike Rose [04.02.12]
UK indie game developer Mediatonic, best known for platformer Monsters (Probably) Stole My Princess, is expanding its staff headcount as it moves its London headquarters.
Business/Marketing, Console/PC, Indie, Console Digital

Thatgamecompany's Journey is fastest-selling U.S. PSN game ever 1
by Mike Rose [03.29.12]
Thatgamecompany's Journey, released for PlayStation 3 earlier this month, is now the fastest selling game ever on the PlayStation Network in the U.S., selling faster than any other first or third-party game available.
Business/Marketing, Console/PC, Console Digital

UEFA Euro 2012 will be DLC for FIFA 12, not a standalone release 1
by Mike Rose [03.29.12]
The UEFA Euro 2012 video game, due to be released around the same time the 2012 European Football Championship kicks off this summer, will not be a standalone release, but rather DLC for EA's popular FIFA 12.
Business/Marketing, Console/PC, Console Digital

How does new game retail stack up in international markets? Exclusive 5
by Matt Matthews [03.28.12]
Gamasutra analyst Matt Matthews examines the role of new video game retail sales in European countries, in a world where consumers have used, online and mobile game options.
Business/Marketing, Console/PC, Mobile Phone, Mobile Console, Social/Online, Smartphone/Tablet, Console Digital, Exclusive

Microsoft brings big releases to XBLA with Arcade Next, Minecraft 2
by Eric Caoili [03.22.12]
Microsoft has announced a new marketing campaign for Xbox Live Arcade releases starting next month, debuting high-profile titles like Trials Evolution and Minecraft: Xbox 360 Edition.
Business/Marketing, Console Digital

NPD: Digital, non-traditional business almost half of retail game sales last quarter 2
by Eric Caoili [03.22.12]
Consumers spent $3.33 billion on games outside of retail (e.g. digital downloads, social/mobile games) in the U.S. and key European markets during the fourth quarter of 2011, the NPD Group reports.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital




Studio Wildcard — Kirkland, Washington, United States
[02.24.17]
Senior Engine Programmer
Senior Engine Programmer

Studio Wildcard — Seattle, WA, Washington, United States
[02.24.17]
Senior Gameplay Programmer
Senior Gameplay Programmer

Intel — Hillsboro, Oregon, United States
[02.24.17]
Graphics and Multicore Developer Relations Engineer
Jr. & Sr. Level Positions Available - Help make games and interactive entertainment better with a role as a Software Engineer working with AAA developers. The ideal match for our team is excited about the games industry and helping developers bring new experiences, novel techniques and key optimizations to tomorrow's most played games.

Intel — Santa Clara, California, United States
[02.24.17]
Graphics Media Architect
Be responsible for research, modeling, prototyping, hardware architecture and/or microarchitecture definition, or software architecture definition, of video technologies including video processing and video codec.

Intel — Folsom, California, United States
[02.24.17]
Sr. Display Software Engineer
Design and develop new compelling software features, provide support for new display hardware functionality and architecture, and optimization of software for power and performance while ensuring excellence in user experience.

Intel — Seattle, Washington, United States
[02.24.17]
Graphics Software Engineer
Work with various partners to enhance and improve graphics performance on upcoming processor graphics devices by analyzing performance issues in software drivers and applications, implementing software performance improvements, and recommending future hardware and software improvements.

Intel — Folsom, California, United States
[02.24.17]
Program Manager
Be responsible for setting product definition direction, balance feature requirements with engineering scope and definition timeline, and guide senior architects to address product challenges, manage POR status, and serve as the program focal point-of-contact.

Intel — Phoenix, Arizona, United States
[02.24.17]
Graphics Design and Validation Engineer
Play a key role in the pre-silicon design and validation of Intel's leading edge integrated graphics CPU products.

Intel — Folsom, California, United States
[02.24.17]
Graphics Hardware Engineer
Help drive the strategic planning for media technologies across SOC’s targeted at phone, tablet, pc and workstation segments. This position is at the forefront of Intel's next generation media development.

Sanzaru Games Inc. — Foster City, California, United States
[02.24.17]
Character Artist