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April 19, 2018
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ESRB president Patricia Vance's plan for a world ratings solution Exclusive 10
by Brandon Sheffield [04.10.12]
Entertainment Software Rating Board president Patricia Vance tells Gamasutra how the game content ratings organization intends to stay relevant in an increasingly online marketplace.
Business/Marketing, Console/PC, Mobile Phone, Indie, Smartphone/Tablet, Console Digital, Exclusive, Marketing

Study: Teens losing interest in traditional games, prefer social/mobile experiences 12
by Eric Caoili [04.04.12]
Teens are losing interest in playing traditional video games on consoles, and prefer to play social or online games instead, according to a new survey of high school students by analyst firm Piper Jaffray.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital

UK indie dev Mediatonic doubling headcount this year  
by Mike Rose [04.02.12]
UK indie game developer Mediatonic, best known for platformer Monsters (Probably) Stole My Princess, is expanding its staff headcount as it moves its London headquarters.
Business/Marketing, Console/PC, Indie, Console Digital

Thatgamecompany's Journey is fastest-selling U.S. PSN game ever 1
by Mike Rose [03.29.12]
Thatgamecompany's Journey, released for PlayStation 3 earlier this month, is now the fastest selling game ever on the PlayStation Network in the U.S., selling faster than any other first or third-party game available.
Business/Marketing, Console/PC, Console Digital

UEFA Euro 2012 will be DLC for FIFA 12, not a standalone release 1
by Mike Rose [03.29.12]
The UEFA Euro 2012 video game, due to be released around the same time the 2012 European Football Championship kicks off this summer, will not be a standalone release, but rather DLC for EA's popular FIFA 12.
Business/Marketing, Console/PC, Console Digital

How does new game retail stack up in international markets? Exclusive 5
by Matt Matthews [03.28.12]
Gamasutra analyst Matt Matthews examines the role of new video game retail sales in European countries, in a world where consumers have used, online and mobile game options.
Business/Marketing, Console/PC, Mobile Phone, Mobile Console, Social/Online, Smartphone/Tablet, Console Digital, Exclusive

Microsoft brings big releases to XBLA with Arcade Next, Minecraft 2
by Eric Caoili [03.22.12]
Microsoft has announced a new marketing campaign for Xbox Live Arcade releases starting next month, debuting high-profile titles like Trials Evolution and Minecraft: Xbox 360 Edition.
Business/Marketing, Console Digital

NPD: Digital, non-traditional business almost half of retail game sales last quarter 2
by Eric Caoili [03.22.12]
Consumers spent $3.33 billion on games outside of retail (e.g. digital downloads, social/mobile games) in the U.S. and key European markets during the fourth quarter of 2011, the NPD Group reports.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital




Seismic Games — Los Angeles, California, United States
[04.18.18]
Senior UI Artist


Visual Concepts — Novato, California, United States
[04.18.18]
Senior Software Engineer – AI
We’re seeking a Senior Software Engineer to focus on AI and gameplay development.

Telltale Games — San Rafael, California, United States
[04.18.18]
VFX Artist


Telltale Games — San Rafael, California, United States
[04.18.18]
UI Designer


Telltale Games — San Rafael, California, United States
[04.18.18]
Texture Artist


Deep Silver Volition — Champaign, Illinois, United States
[04.18.18]
Senior Python Tools Programmer


Infinity Ward / Activision — Woodland Hills, California, United States
[04.18.18]
Senior Audio Software Engineer
Infinity Ward is looking for a Senior Audio Software Engineer, someone with a strong interest in audio processing and a passion for creating an awesome audio experience. You should be comfortable working with both programmers and audio content creators, as you will be working closely with both teams. Our games have been nominated and won awards for both BAFTA and TEC. If you want to join a team making true AAA gaming experiences who push the bar for excellence every time, send us your resume.

Infinity Ward / Activision — Woodland Hills, California, United States
[04.18.18]
Audio Software Engineer
Infinity Ward is looking for an Audio Software Engineer, someone with a strong interest in audio processing and a passion for creating an awesome audio experience. You should be comfortable working with both programmers and audio content creators, as you will be working closely with both teams. Our games have been nominated and won awards for both BAFTA and TEC. If you want to join a team making true AAA gaming experiences who push the bar for excellence every time, send us your resume.

Game Closure — Mountain View, California, United States
[04.17.18]
System Software Engineer


Skydance Interactive — Marina Del Rey, California, United States
[04.17.18]
Gameplay Engineer
Skydance Interactive is looking for a skilled Gameplay Engineer to join our engineering team.