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July 25, 2017
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ESRB president Patricia Vance's plan for a world ratings solution Exclusive 10
by Brandon Sheffield [04.10.12]
Entertainment Software Rating Board president Patricia Vance tells Gamasutra how the game content ratings organization intends to stay relevant in an increasingly online marketplace.
Business/Marketing, Console/PC, Mobile Phone, Indie, Smartphone/Tablet, Console Digital, Exclusive, Marketing

Study: Teens losing interest in traditional games, prefer social/mobile experiences 12
by Eric Caoili [04.04.12]
Teens are losing interest in playing traditional video games on consoles, and prefer to play social or online games instead, according to a new survey of high school students by analyst firm Piper Jaffray.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital

UK indie dev Mediatonic doubling headcount this year  
by Mike Rose [04.02.12]
UK indie game developer Mediatonic, best known for platformer Monsters (Probably) Stole My Princess, is expanding its staff headcount as it moves its London headquarters.
Business/Marketing, Console/PC, Indie, Console Digital

Thatgamecompany's Journey is fastest-selling U.S. PSN game ever 1
by Mike Rose [03.29.12]
Thatgamecompany's Journey, released for PlayStation 3 earlier this month, is now the fastest selling game ever on the PlayStation Network in the U.S., selling faster than any other first or third-party game available.
Business/Marketing, Console/PC, Console Digital

UEFA Euro 2012 will be DLC for FIFA 12, not a standalone release 1
by Mike Rose [03.29.12]
The UEFA Euro 2012 video game, due to be released around the same time the 2012 European Football Championship kicks off this summer, will not be a standalone release, but rather DLC for EA's popular FIFA 12.
Business/Marketing, Console/PC, Console Digital

How does new game retail stack up in international markets? Exclusive 5
by Matt Matthews [03.28.12]
Gamasutra analyst Matt Matthews examines the role of new video game retail sales in European countries, in a world where consumers have used, online and mobile game options.
Business/Marketing, Console/PC, Mobile Phone, Mobile Console, Social/Online, Smartphone/Tablet, Console Digital, Exclusive

Microsoft brings big releases to XBLA with Arcade Next, Minecraft 2
by Eric Caoili [03.22.12]
Microsoft has announced a new marketing campaign for Xbox Live Arcade releases starting next month, debuting high-profile titles like Trials Evolution and Minecraft: Xbox 360 Edition.
Business/Marketing, Console Digital

NPD: Digital, non-traditional business almost half of retail game sales last quarter 2
by Eric Caoili [03.22.12]
Consumers spent $3.33 billion on games outside of retail (e.g. digital downloads, social/mobile games) in the U.S. and key European markets during the fourth quarter of 2011, the NPD Group reports.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Console Digital




Sanzaru Games Inc. — Foster City , California, United States
[07.25.17]
Character Artist
Sanzaru Games Inc. has an immediate Character Artist position working on next generation console & PC games. Only developers who want to craft immersive experiences and breathtaking worlds need apply.

Magic Leap — Sunnyvale, California, United States
[07.25.17]
Lead Software Engineer - SDK/Tools


Sucker Punch Productions — Bellevue, Washington, United States
[07.25.17]
Senior Systems Designer


Insomniac Games — Burbank, California, United States
[07.25.17]
Engine Programmer
Mid-Senior Level Engine Programmer for Insomniac Games- NC or CA

Circadence — Boulder, Colorado, United States
[07.25.17]
Game Designer


Gamehouse — Eindhoven, Netherlands
[07.25.17]
Senior Game Designer


Secret Location — Toronto, Ontario, Canada
[07.24.17]
Art Director, Games


Visual Concepts — Novato, California, United States
[07.24.17]
DevOps ENGINEER
You’re passionate about DevOps and the associated technologies. You’re looking to expand your career by working on a large scale, service infrastructure. As a DevOps Engineer, you will be working with world class engineering and production operations teams to scale up our environment. You’ll develop and maintain tools and practices to support the integration of our backend services. You’ll work closely with various developers in supporting new services as well as being the operations expert and development engineer that launches and maintains our services in a production environment. This is an opportunity to enhance your career in a critical role supporting one of the largest and most successful game franchises.

Visual Concepts — Novato, California, United States
[07.24.17]
SENIOR SOFTWARE ENGINEER - GRAPHICS
So, what’s this all about? We have big plans for the next generation of visual realism at 60 fps. If you are an experienced graphics software engineer that is smart and passionate; can design, develop, and maintain C / C++ code and HLSL shaders; has a strong math background; and are driven by the pursuit of excellence, we would like to hear from you.

Visual Concepts — Novato, California, United States
[07.24.17]
SENIOR SOFTWARE ENGINEER - SERVER
This is not an IT role. You’re not a technician. You’re not a database administrator. You’re a software engineer. And you bring a proven deep understanding of software architecture and computer programming to the task at handle of designing, implementing, optimizing and perfecting software running in C++ and Python for massively-multiplayer online features and functionality in some of the best videogames on the planet. Come play a key role at one of the best studios in the world and let your coding perfectionism run free.