Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 16, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


5 game dev students set to receive AIAS Foundation scholarships  
by Alissa McAloon [08.15.17]
This year, five students have been awarded $2,500 as part of the Foundation’s three annual scholarship offerings.
Business/Marketing, Serious

National Videogame Museum opens scholarship program for young Texan devs  
by Alissa McAloon [08.15.17]
The National Videogame Museum has established four $1,500 scholarships for aspiring game developers.
Business/Marketing, Serious

Layoffs hit Hibernum Creations as dev downsizes to 'key personnel'  
by Alissa McAloon [08.16.17]
The Canadian studio Hibernum Creations has laid off the majority of its staff, over 100 employees, as the mobile game developer begins the process of selling off its assets.
Business/Marketing, Serious

Discord shuts down server and accounts linked to white supremacists
by Alex Wawro [08.14.17]
The company publicly took down a number of accounts and a chat server associated with an alt-right website in an ongoing effort to combat 'white supremacy, Nazi ideology, and all forms of hate.'
Business/Marketing, Serious

Devs, submit your pitches for great GDC 2018 Design talks now!  
by Staff [08.14.17]
If you have a talk that'd fit perfectly in the Design track at Game Developers Conference 2018, organizers want to hear it -- and they're only accepting submissions through this Thursday, August 17th!
Design, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, GDC

Now's the time to pitch great Business & Marketing talks for GDC 2018  
by Staff [08.11.17]
If you aim to speak at the Game Developers Conference next year, better hurry -- time is running out to submit your talk! The deadline is next Thursday, August 17th.
Business/Marketing, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, GDC

Submit your great Production & Team Management talks for GDC 2018!  
by Staff [08.10.17]
The GDC 2018 Production & Team Management track is looking for talks, especially from experienced producers who have shipped games and seek to share their best techniques or experiences!
Production, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, GDC

New study sheds light on how playing games literally shapes the brain 1
by Alex Wawro [08.09.17]
A recent study suggests that playing specific genres of games regularly may cause the players' brains -- specifically, the hippocampus -- to grow (3D Mario games) or shrink (Call of Duty).
Console/PC, Serious



Making decisions – Dual-process theory  
by Sita Vriend [08.16.17]
Making decisions is essential to any game, no matter the genre or target audience. To play a game is to make decisions. While there are many different theories that approach decision making from different angles, I will focus on dual-process thinking.
Design, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, VR

Feeling Lost When Putting Scrum into Practice in Your Dev Project? This Story Can Help You!  
by Barbara Posada [08.16.17]
Let’s leave Scrum theory aside and focus on how a “real” project would be like from the conception of an idea to the delivery of the final product: a great and entertaining mobile video game.
Business/Marketing, Design, Production, Serious

Prescription-Based Video Games for Therapy, Learning, and Development  
by Andrew Heikkila [08.15.17]
Akili and the University of San Francisco’s Neuroscape lab are creating a mobile game called Project: EVO. It is potentially the first prescription-based video game, designed to help treat children with ADHD.
Design, Production, Serious

Fun Explained: Fundamental Human Needs  
by Anton Temba [08.15.17]
Theres is a lot of confusion surrounding the word "Fun". This article aims to answer the questions about what it is, what it means and how to make it useful.
Business/Marketing, Design, Production, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, VR

Scholars Discuss Urban Empire  
by Bob Whitaker [08.14.17]
Historians Bob Whitaker and Kyle Shelton discuss Urban Empire. Topics include city building games, the history of urban development, and the politics of big cities.
Console/PC, Serious


Telltale Games — San Rafael, California, United States
[08.16.17]
Art Director


Telltale Games — San Rafael, California, United States
[08.16.17]
Lighting Artist


Telltale Games — San Rafael, California, United States
[08.16.17]
Director of UX


Phosphor Games Studio — Chicago, Illinois, United States
[08.16.17]
UE4 Designer


Phosphor Games Studio — Chicago, Illinois, United States
[08.16.17]
UE4 Designer


Tilting Point — New York, New York, United States
[08.16.17]
Lead Mobile Fullstack Engineer


Avalanche Software — Salt Lake City, Utah, United States
[08.16.17]
Senior Environment Artist


YAGER Development GmbH — Berlin, Germany
[08.16.17]
Game Designer (f/m)
We are currently seeking a talented and experienced Game Designer for our AAA F2P project Dreadnought. Join us in shaping the direction of the project as a driving force in Game Design and push the boundaries to deliver a unique user experience.

SYBO Games — Copenhagen, Denmark
[08.16.17]
Senior Game Engineer


SYBO Games — Copenhagen, Denmark
[08.16.17]
Senior Game Designer