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December 4, 2016
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The state of educational games in the Minecraft era 4
by Richard Moss [10.18.16]
Minecraft, Kerbal Space, and even Civilization all have instructional spin-off versions. But do educators know how to integrate games into the classroom? We got the takes of some educational game devs.
Business/Marketing, Design, Console/PC, Serious, Indie

See how Girls Make Games supports girls who want to be game makers 1
by Staff [10.12.16]
Artifact Studios has released Girls Level Up, a brief documentary about LearnDistrict cofounder Laila Shabir andthe Girls Make Games summer camp she launched years ago to help girls learn game dev.
Business/Marketing, Serious, Video

Eco is a Minecraft-like with an environmental, educational twist  
by Lena LeRay [10.12.16]
While it shares Minecraft's basic gameplay loop of harvest/gather/plan/build,Ecois designed to teach kids to collaborate and solve problems while being mindful of protecting the environment.
Design, Console/PC, Serious, Indie, Video

Games For Change expands student game dev contest about real-world issues  
by Alex Wawro [10.11.16]
The Games For Change organization is preparing to host its second Student Challenge next year in more cities, with more resources and more programs to help kids make games about real-world issues.
Serious

GDC 2017 opens for registration with new features!  
by Staff [10.05.16]
Now's your chance to sign up for the world's largest and longest-running event for game developers: Game Developers Conference 2017 is now open for registration!
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing

Today is the last day to submit talks for the Summits and VRDC at GDC 2017!  
by Staff [09.23.16]
GDC organizers want to remind you that today is the last day to propose a talk for one of the Game Developers Conference 2017Summits or the VR-focused VRDC atGDC 2017!
Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, GDC

Tomorrow is the deadline to submit talks for the Summits and VRDC at GDC 2017!  
by Staff [09.22.16]
The call for talk submissionsforthe VRDC and the specialized Summits that help openthe2017Game Developers Conferencecloses this Friday, September 23rd at11:59 PM Pacific!
Audio, GDC, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing

Don't Miss: Jesse Schell speaks to games' power for peace 3
by Leigh Alexander [09.21.16]
In a moving keynote at the 2011 Games for Change event, veteran game dev Jesse Schell advocated games' power to create peace, and the concept of media as an expression of care for others.
Design, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet



Postmortem Podcast - Learn From Others  
by Peter Kjaer [12.02.16]
Postmortem Podcast is a new initiative where we interview devs around the world about what went right and what went wrong in their productions.
Production, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, VR

"Death in a Deathless System": Finding Solace through Empathic Interactivity within the Pokemon Series  
by Timothi Ellim [12.01.16]
An exploration of how the Pokemon series of video games creates a deathless system that enables individuals who have experienced permanent1 loss to find solace in an immortal virtual world through the emergent gameplay style of Nuzlocke.
Design, Serious

5 words that every indie dev needs in their vocabulary  
by Lee Witney [12.01.16]
If we become what we think about...maybe we need new words for game development?
Business/Marketing, Design, Serious, Indie

Why every esports player needs a contract  
by Pete Lewin [11.30.16]
A short piece on why player agreements are important in esports and some tips for when it comes to negotiation. Originally prepared with esports in mind, but many of these principles hold true whether you're a game dev or content creator.
Business/Marketing, Serious

Virtually Horrified: A Comparison of the Effects of Horror in Games Versus Film  
by Eva Wierzbicki [11.30.16]
While films and games are both capable of creating truly horrific atmospheres that evoke dread in their audience, the interactivity of games creates a more immersive experience for the player that results in a more intense feeling of terror than movies.
Design, Serious


Soulbound Studios — Bellevue, Washington, United States
[12.04.16]
Sr. Engine Programmer
Are you ready to have a hand in implementing one of the most innovative MMORPG’s of the decade? Does the idea of overcoming nigh insurmountable challenges invigorate you? You might be just the programmer we’re looking for!

Soulbound Studios — Bellevue, Washington, United States
[12.04.16]
Technical Art Lead
Does the idea of championing a team of artists and animators on one of the most innovative MMORPG’s of the decade invigorate you? Are you ready to have a hand in overcoming nigh insurmountable artistic technical challenges? You might be just the Technical Art Lead we’re looking for!

Soulbound Studios — Bellevue, Washington, United States
[12.04.16]
Sr. Gameplay Programmer
Are you ready to have a hand in implementing one of the most innovative MMORPG’s of the decade? Does the idea of creating never-before-seen gameplay mechanics invigorate you? Do you break the world down into classes, behaviors, and events in your sleep? You might be just the programmer we’re looking for!

Age of Learning, Inc. — Glendale, California, United States
[12.02.16]
Software Engineer - PHP Web Services


Visual Concepts — Novato, California, United States
[12.02.16]
Senior Software Engineer, Graphics
Senior Software Engineer developing the next generation of visual realism!

Visual Concepts — Novato, California, United States
[12.02.16]
Principal Software Engineer - WWE 2K
Principal/Lead Software Engineer for the WWE franchise!

Insomniac Games — Burbank, California, United States
[12.02.16]
Senior Designer
Insomniac Games is looking for a Senior Designer to join our team!

Insomniac Games — Burbank, California, United States
[12.02.16]
Senior Environment Artist
Senior Environment Artist wanted for Insomniac Games

Visual Concepts — Novato, California, United States
[12.02.16]
Senior Software Engineer, Maya Tools
Senior Software Engineer, Maya Tools

Insomniac Games — Burbank, California, United States
[12.02.16]
Character Artist
Insomniac Games is looking for a talented Character Artist for our studio!