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April 29, 2017
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FoldIt dev has a new game that's helping map the human brain  
by Alex Wawro [04.24.17]
"You can see this as symbiosis -- computers learn from what people are doing and they do better," Center for Game Science director Dr. Zoran Popovic tells The New York Times about its new game Mozak.
Design, Serious, Social/Online

Blog: A creative way to give basic audio inputs narrative meaning  
by Gamasutra Community [04.17.17]
How one team hacked together an interactive journey driven by microphone inputs, bringing together the audience, performer, and experience.
Design, Serious

Don't Miss: How would the Affordable Care Act repeal impact indie devs? 11
by Lexi Pandell [03.24.17]
"After all the talk about small business and creating jobs, anything that makes it scarier to strike out on your own and start a new business is a loss to our entire economy."
Business/Marketing, Serious, Indie

Heads up, devs: New travel restrictions bar electronics on some U.S.-bound flights  
by Alissa McAloon [03.21.17]
Due to new travel restrictions, some international developers headed into the U.S. won't have access to laptops, cameras, or game consoles in the flight cabin.

Proposed presidential budget cuts could hurt game development and education  
by Alissa McAloon [03.16.17]
The proposed budget put forth by President Trump yesterday could hurt educational game development programs that rely on funds from the National Endowment for the Arts.
Production, Serious

Why the CIA is using games to train its operatives  
by Alex Wawro [03.15.17]
"People playing a game, together they're experiencing the designers' mental model of insurgency in Afghanistan and sharing that model," CIA analyst and game designer Volko Ruhnke told Ars Technica.
Design, Serious

Oculus CTO John Carmack is suing Zenimax for $22.5M 4
by Alissa McAloon [03.09.17]
UPDATE John Carmack has filed a lawsuit against Zenimax, seeking damages that equal the amount he is still owed from the 2009 sale of id Software.
Business/Marketing, Serious

Reminder: Register for GDC 2017 by tomorrow to avoid paying full price!  
by Staff [02.24.17]
With just over a day left until your window to register for GDC 2017 at less than full price closes, conference organizers are encouraging anyone interested in attending to register now!
Serious, GDC

How Do Hackers Infect Gamers with Viruses?  
by Ruslev Berg [04.28.17]
Read this article to learn several real-world techniques criminals use to infect gamers with malware and spyware.

Creating Suspense in Video Games: An Outlast Case Study  
by Ben Sim [04.28.17]
Before the launch of the first installment of the game in 2013, Red Barrels was just another indie developing company from Quebec, Canada. However, when Outlast was finally released, the positive feedback from fans and critics launched the company into...
Production, Serious

The making of Streams of Nurture - Part I: Introduction  
by Michel Sabbagh [04.27.17]
A blog post detailing the pre-production phase of Streams of Nurture, a salmon aquaculture (fish farming) Ren'Py visual novel that I wrote, coded and designed throughout my senior year in college. Additional parts will be published weekly.
Design, Production, Console/PC, Serious, Indie

FalseGuide Virus Spreading via Game Guiding Apps: Two Million Users Infected  
by Ruslev Berg [04.27.17]
A brand new type of Android malware is creating chaos on Google Play. The virus called FalseGuide was discovered in quite a few Android apps that have been downloaded by roughly two million people.
Serious, Smartphone/Tablet

Shifting Gaming Landscape in Vietnam by the post 90s Generation  
by Hui Ying Tan [04.27.17]
With 94 million population, 30 million mobile game users, and over 200 million USD mobile game revenue, Vietnam’s gaming market holds a lot of potential, drawing attention from companies in Asia.
Business/Marketing, Design, Production, Serious, Indie, Social/Online, Smartphone/Tablet

Mindshow, Inc. — Los Angeles, California, United States
Unity Engineer / VR Platform
Unity Engineer / VR Platform

Sony PlayStation — Playa Vista, California, United States
Technical Art Director
Technical Art Director @ Sony Santa Monica

Sony PlayStation — Playa Vista, California, United States
Senior UI Tools Programmer
Senior UI Tools Programmer @ Sony Santa Monica

Sony PlayStation — Playa Vista, California, United States
Technical Architect
Technical Architect @ Sony Santa Monica

Sony PlayStation — Playa Vista, California, United States
Senior VFX Artist
Senior VFX Artist @ Sony Santa Monica

Blue Isle Studios — Toronto, Ontario, Canada
Gameplay Programmer

Cat Daddy Games — Kirkland, Washington, United States
We Need Self-driven individuals, who find pride and fulfillment in doing the best work possible. Folks who take responsibility for not only their work, but for the success of team at large, and for what’s best for the game.

Telltale Games — San Rafael, California, United States
UI Artist

Mindshow, Inc. — Los Angeles , California, United States
3D Character Modeler
3D Character Modeler

Disruptor Beam — FRAMINGHAM, Massachusetts, United States
System Engineer