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May 31, 2016
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How to facilitate the brainstorming process  
by Gamasutra Community [05.10.16]
"Team leaders can easily find themselves trying to stop a runaway train. Fortunately, there are ways for producers and game designers to mitigate or even prevent these dynamics from occurring."
Production, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet

Don't miss: 10 tips for increasing the effectiveness of producers 6
by Tristan Donovan [05.09.16]
Producers from Bigpoint, Sega, RedBedlam, and Cartoon Network share the most important things to bear in mind when trying to get a full-featured game done on time.
Production, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet

The basics of quick and effective meetings 6
by Gamasutra Community [05.05.16]
"Most every team that Ive ever worked with hated meetings. They viewed them as a counterproductive waste of time where lots of people talk, everyone smiles and nods, then each person goes back to his or her desk."
Production, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet

Nintendo is selling off its ownership stake in the Seattle Mariners 1
by Alex Wawro [04.27.16]
Former Nintendo of America frontman Howard Lincoln has confirmed plans today to step down as CEO of the Seattle Mariners as Nintendo moves to sell off its majority stake in the team.
Business/Marketing, Serious

Crytek doubles down on the movie business with standalone Film Engine  
by Alex Wawro [04.26.16]
CryEngine developer Crytek has formed a new company around Film Engine, a suite of "real-time cinematic production software" aimed squarely indie, big-budget, and VR filmmakers.
Business/Marketing, Serious

Don't Miss: The top 10 weird children of games and neuroscience 26
by Erin Robinson [04.25.16]
In this classic 2011 feature, indie game developer and former neuroscience researcher Erin Robinson takes a look at ten notably interesting studies to see what they can teach us, as game makers.
Design, Console/PC, Serious, Social/Online, Smartphone/Tablet

Steam expands its streaming movie biz with Lionsgate partnership 6
by Alex Wawro [04.25.16]
Valve bolsters its streaming movie business in a big way this week via a new partnership with Lionsgate that will see over 100 movies added to Steam's catalog, with more to come in the months ahead.
Business/Marketing, Serious

Obituary: Veteran Finnish game developer, Antti Kallioinen, passes away  
by Chris Kerr [04.15.16]
Veteran Finnish game developer Antti Kallioinen has passed away suddenly at the age of 42.
Console/PC, Serious



The Vicious Cycle of Rebranding  
by Attila Branyiczky [05.31.16]
There's a new game in a franchise you love and it's not what you expected from the series. It's as if the developers were making a completely different game and SOMEONE forced them to re-skin it as a new entry in an existing franchise.
Business/Marketing, Production, Console/PC, Serious, Indie

Convention Travel: The 8 Money-Saving Tips You Need to Know  
by Raghav Mathur [05.31.16]
Travel for conventions can be expensive. When youre indie on a tight budget, every dollar counts and sometimes attending a major festival can run you dry. Here are 8 tips you should follow and look into if youre looking to economize your travel plans.
Business/Marketing, Production, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, VR

Time to Split: The Life and Death of the Free Radicals  
by Ryan Shah [05.31.16]
TimeSplitters. Just the name alone sends a flurry of people into a nostalgia trip. Ironically lost to us in time, TimeSplitters was a series that defined a generation of gamers. Where is the series now? To find out, we need to retrace Free Radical's steps
Design, Production, Console/PC, Serious

Poison in Enter the Gungeon and Bloodbourne  
by Christopher Gile [05.31.16]
Poison is typically a little damage over a long time, so how can we implement the core of that idea in a game with discrete health like Enter the Gungeon?
Design, Serious

How to identify the competitive edge of your game  
by Pontus Lindgren [05.31.16]
It can be very beneficial to analyze the strengths and weaknesses of your game design. Analyzing your strengths and weaknesses can give you insights into where you should put your emphasis in production and marketing.
Business/Marketing, Design, Production, Serious


Goodgame Studios — Hamburg, Germany
[05.31.16]
Production Lead - Strategy Studio (m/f)
As Production Lead - Strategy Studio (m/f), you will be responsible for the production and live operation of one of our successful web or mobile games in our Strategy Games Studio.

Goodgame Studios — Hamburg, Germany
[05.31.16]
Production Director - Strategy Studio (m/f)
As Production Director - Strategy Studio (m/f), you will be responsible for the production of our successful live games for web and mobile platforms.

Goodgame Studios — Hamburg, Germany
[05.31.16]
Flash Client Developer – Mobile (m/f)
As our Flash Client Developer – Mobile (m/f) you will cooperate with an interdisciplinary team to realize new games and the porting of existing online games.

Goodgame Studios — Hamburg, Germany
[05.31.16]
Game Systems Designer - Strategy Studio (m/f)
As a Game Systems Designer (m/f), you will primarily be responsible for the economy and player progression in our games.

Goodgame Studios — Hamburg, Germany
[05.31.16]
User Interface Artist - Strategy Studio (m/f)
As a User Interface Artist- Strategy Studio (m/f), you will be closely involved with our products.

Goodgame Studios — Hamburg, Germany
[05.31.16]
Software Developer Java - Strategy Studio (m/f)
Software Developer Java - Strategy Studio (m/f)

Insomniac Games — Burbank, California, United States
[05.30.16]
Lead Environment Artist
This is your chance! Insomniac Games is looking for a Lead Environment Artist!

The Odd Gentlemen — Pasadena, California, United States
[05.30.16]
King's Quest - Cinematic Animator


Infinity Ward — Woodland Hills, California, United States
[05.30.16]
Senior Game Designer - SP Scripter
Senior Game Designer (Scripter for SP)

Infinity Ward — Woodland Hills, California, United States
[05.30.16]
Senior Game Designer - MP Scripter
Senior Game Designer (Scripter for MP)