1975-2015 - Building a timeline of computer and video game history
by Felipe Pepe
Video game history is usually explained through the lens of the eight console generations, but there's much more - home computers, the internet, business deals, etc. This is my attempt to tell them in an accessible manner.
Audio, Business/Marketing, Design, Programming, Art, Console/PC, Serious, Indie
Looking for Game Dev Mentors? All You Have to Do Is Ask
by Raghav Mathur
Advice for getting mentors and making the "ask" when it comes to asking people who inspire you for help.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing, VR
Vicarious Visions / Activision —
See job description.