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February 22, 2017
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Video: Improving our games through subversive diversity  
by Staff [02.16.17]
Game devs Catt Small and Shawn Alexander Allen take the stage at GDC 2016 to talk about how you can create more diverse and inclusive games, and why that's a valuable thing you should be doing.
Design, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, Video, Vault

Step up your teaching game by attending GDC 2017's Education Summit  
by Staff [02.16.17]
Don't miss out on these great†education-focused†talks that will be†taking place during the Education Summit at GDC 2017 later this month!
Console/PC, Serious, Indie, GDC

Over 100 tech companies sign brief detailing harms of US travel ban  
by Alissa McAloon [02.06.17]
Update Zynga, Microsoft, Google, Bungie & 100+ other tech companies signed a legal brief on Sunday to oppose the selective travel and immigration ban put in place by the President of the United States.
Serious

Obituary: Ember Entertainment tester Wesley Warren Olson  
by Chris Kerr [02.06.17]
Ember Entertainment tester Wesley Warren Olson has passed away at the age of 30.
Serious

If you're attending GDC 2017, don't miss the Nite to Unite charity gala  
by Staff [02.01.17]
As the game industry prepares for GDC 2017 in San Francisco next month, organizers would like to quickly remind attendees about the Nite to Unite charity gala taking place alongside the event.
Business/Marketing, Serious, GDC

Jordan Mechner and Mark DeLoura to receive top honors at the GDC Awards!  
by Staff [01.30.17]
Veteran game developer Jordan Mechner (Karateka) and game industry advocate Mark DeLoura will be honored with the Pioneer and Ambassador awards at the 17th annual Game Developers Choice Awards!
Business/Marketing, Serious, GDC

Why games are a key focus in UNESCO's efforts to promote world peace 1
by Alex Wawro [01.25.17]
It's difficult to have empathy if you can't put yourself into somebody else's perspective," researcher Paul Darvasi tells Polygon. "Video games allow you to assume perspectives in an embodied form."
Serious

With the ACA in jeopardy, IGDA urges U.S. devs to call Congresspeople 5
by Alex Wawro [01.24.17]
With U.S. gov't leaders moving to dismantle the Affordable Care Act (aka "Obamacare"), The IGDA is exhorting devs in the U.S. to contact their Congresspeople and express their thoughts on the matter.
Console/PC, Serious, Indie



Game Think 2.0 - How Not To Make A Game by Brian Baglow  
by Stephen McCallum [02.21.17]
A reflective analysis of a talk made by Brian Baglow during Game Think 2.0 about how not to run a game studio.
Business/Marketing, Serious

3 Tips for Selling Your Game on Your Own  
by Josh Bycer [02.21.17]
With Steam Direct changes poised to effect the Steam marketplace, I put together some important tips for selling your game when Steam isn't an option.
Business/Marketing, Design, Production, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, VR

Games and Storytelling  
by Volodymyr Nz [02.21.17]
What makes a video game distinctive from other forms of digital (cinema) and classic entertainment? Is it only media of entertainment in which the viewer has the ability to be immersed in the environment as well as the ability to interact with it?
Design, Art, Serious, Indie

What Should a Playtest Smell Like?  
by Sebastian Long [02.21.17]
Running a great playtest means considering playtesterís every sight, sound and smell to avoid biasing or influencing their feedback. So what should a playtest smell like?
Design, Production, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, VR

Localisation 101 - How we can use language to make our games more inclusive.  
by Alex Johansson [02.16.17]
Hey Folks! This article will be putting forward the case for more localisation in games, but also how to do it on a budget. Hope you enjoy!
Business/Marketing, Design, Production, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, VR


InnoGames GmbH — Hamburg, Germany
[02.22.17]
Software Developer C++ Mobile - Forge of Empires


InnoGames GmbH — Hamburg, Germany
[02.22.17]
Senior Mobile Unity/ C# Developer


InnoGames GmbH — Hamburg, Germany
[02.22.17]
Senior Game Designer for a New Mobile


Bohemia Interactive Simulations — Prague, Czech Republic
[02.22.17]
Producer


Vicarious Visions / Activision — Albany, New York, United States
[02.22.17]
Senior Weapon & Hard Surface Artist - Destiny
See job description.

Netmarble US, Inc. — Buena Park, California, United States
[02.21.17]
Marketing Manager


Rainmaker Entertainment — Vancouver, British Columbia, Canada
[02.21.17]
Tech Artist/Sr. Teach Artist


Lionbridge Technologies — Bellevue, Washington, United States
[02.21.17]
Games Website Developer (#2346)


Telltale Games — San Rafael, California, United States
[02.21.17]
Animator


Sony PlayStation — Playa Vista, California, United States
[02.21.17]
Senior VFX Artist
Senior VFX Artist