Persuasive Games: Shell Games23 by Ian Bogost[03.03.10]
Just what will the achievementization of the world mean? Author and game designer Ian Bogost ponders Jesse Schell's DICE talk and blends his interpretation with research. Will it work... and, more importantly, is it good?
[12.17.14] Games Developer
As a Senior Games Developer at Sparx, youÃ¢Â€Â™ll be the one that makes work look like play. Your one mission is to make learning as awesome, fun and addictive as possible. YouÃ¢Â€Â™ll use your flair for making great games to get young people motivated and loving learning and, as a result, truly transform their futures.