Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
March 29, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Don't Miss: How would the Affordable Care Act repeal impact indie devs? 11
by Lexi Pandell [03.24.17]
"After all the talk about small business and creating jobs, anything that makes it scarier to strike out on your own and start a new business is a loss to our entire economy."
Business/Marketing, Serious, Indie

Heads up, devs: New travel restrictions bar electronics on some U.S.-bound flights  
by Alissa McAloon [03.21.17]
Due to new travel restrictions, some international developers headed into the U.S. won't have access to laptops, cameras, or game consoles in the flight cabin.
Serious

Proposed presidential budget cuts could hurt game development and education  
by Alissa McAloon [03.16.17]
The proposed budget put forth by President Trump yesterday could hurt educational game development programs that rely on funds from the National Endowment for the Arts.
Production, Serious

Why the CIA is using games to train its operatives  
by Alex Wawro [03.15.17]
"People playing a game, together they're experiencing the designers' mental model of insurgency in Afghanistan and sharing that model," CIA analyst and game designer Volko Ruhnke told Ars Technica.
Design, Serious

Oculus CTO John Carmack is suing Zenimax for $22.5M 4
by Alissa McAloon [03.09.17]
UPDATE John Carmack has filed a lawsuit against Zenimax, seeking damages that equal the amount he is still owed from the 2009 sale of id Software.
Business/Marketing, Serious

Reminder: Register for GDC 2017 by tomorrow to avoid paying full price!  
by Staff [02.24.17]
With just over a day left until your window to register for GDC 2017 at less than full price closes, conference organizers are encouraging anyone interested in attending to register now!
Serious, GDC

If you're coming to GDC 2017, know your GDC Code of Conduct!  
by Staff [02.23.17]
GDC 2017 is happening next week! As we prepare for the show, GM of GDC events and all-around Boss Lady Meggan Scavio is here to highlight the official code of conduct for GDC and its related events.
Serious, GDC

Coming to GDC 2017 next week? Use these travel tips and discounts!  
by Staff [02.23.17]
GDC officials have worked with local transit companies to arrange special discounts for GDC 2017 attendees! Also, they want to encourage attendees to get out and enjoy San Francisco during the how.
Serious, GDC



Should You Consider Influencer Marketing for Your Mobile Game?  
by Ben Sim [03.29.17]
Influencer marketing is the hottest trend in the marketing world right now. The question is if you should consider this form of marketing for your mobile game and is it worth the cost?
Business/Marketing, Serious


It's A Balancing Act  
by Mark Gregory [03.29.17]
Here I talk about my own experiences with being an independent developer whilst having a full-time 9-5 job.
Serious, Indie

"Learnification" Versus Gamification  
by Sande Chen [03.29.17]
In this article, game designer Sande Chen explains the process of "learnification," as opposed to gamification.
Business/Marketing, Design, Serious, Indie

1975-2015 - Building a timeline of computer and video game history  
by Felipe Pepe [03.28.17]
Video game history is usually explained through the lens of the eight console generations, but there's much more - home computers, the internet, business deals, etc. This is my attempt to tell them in an accessible manner.
Audio, Business/Marketing, Design, Programming, Art, Console/PC, Serious, Indie


Demiurge Studios (SEGA) — Cambridge, Massachusetts, United States
[03.29.17]
Animator


Sony PlayStation — Bend, Oregon, United States
[03.29.17]
Sr. Animation Programmer
Sony Bend Studio, the creator of Days Gone, Syphon Filter and Uncharted: Golden Abyss, is looking for top talent to join our in passionate team in creating a new AAA PlayStation 4 exclusive.

Hangar 13 — Novato, California, United States
[03.29.17]
TECHNICAL DESIGNER
The Design Team at Hangar 13 2K is seeking a skilled and experienced Technical Designer to help define tools and best practices that will allow the Design Team to create the best gameplay experiences possible.

Hangar 13 — Novato, California, United States
[03.29.17]
LEAD VFX ARTIST
Hangar 13 is looking for an experienced VFX artist to lead our FX team. You must have an ability to push the visual quality of game effects so that they closely match those of blockbuster movies. This position offers a unique opportunity to work closely with the engineering team and push the rendering and FX production capabilities of our engine.

Treyarch — Santa Monica, California, United States
[03.29.17]
Talented Senior UI Artists needed at Treyarch in Santa Monica


Parallel Plaid — Park City, Utah, United States
[03.29.17]
Art Director


Secret Location — Toronto, Ontario, Canada
[03.29.17]
Senior 3D Artist


Pixelberry Studios — Mountain View, California, United States
[03.29.17]
Senior UX/UI Designer
Senior UX/UI Designer

Improbable — San Francisco, California, United States
[03.29.17]
Software Engineer


Proxy42 — Torino, Italy
[03.29.17]
Senior Mobile Developer - Unity