Persuasive Games: Shell Games23 by Ian Bogost[03.03.10]
Just what will the achievementization of the world mean? Author and game designer Ian Bogost ponders Jesse Schell's DICE talk and blends his interpretation with research. Will it work... and, more importantly, is it good?
Log: Laws of Life  by Marius Holstad[12.06.13]
A game is made up of its rules. The pattern that is formed by these rules are what we players can feel when we recognize them. To feel these rules, we'll have to interact with the game. The game then reveals bits and pieces of the rules...
Design, Serious, Indie
Robot Entertainment —
[12.11.13] Server Developer
Robot Entertainment is looking for an experienced, multi-talented server developer to join its staff. This person will have a wide variety of responsibilities and will be expected to participate with our team in the entire life cycle of creating and supporting our computer gaming entertainment products. This is an excellent opportunity for a server developer with game industry experience looking for new challenges or for a qualified candidate looking to enter the games industry.