Persuasive Games: Shell Games23 by Ian Bogost[03.03.10]
Just what will the achievementization of the world mean? Author and game designer Ian Bogost ponders Jesse Schell's DICE talk and blends his interpretation with research. Will it work... and, more importantly, is it good?
The Odd Gentlemen —
[10.20.14] Sound Designer
The Odd Gentlemen are looking for a Sound Designer to join our team in Los Angeles. We are looking for an applicant with experience in creating and implementing sounds for video games and an ear for details that bring digital worlds to life. You will work closely with a small team who are passionate about creating fantastical games.