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March 27, 2017
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Don't Miss: How would the Affordable Care Act repeal impact indie devs? 11
by Lexi Pandell [03.24.17]
"After all the talk about small business and creating jobs, anything that makes it scarier to strike out on your own and start a new business is a loss to our entire economy."
Business/Marketing, Serious, Indie

Heads up, devs: New travel restrictions bar electronics on some U.S.-bound flights  
by Alissa McAloon [03.21.17]
Due to new travel restrictions, some international developers headed into the U.S. won't have access to laptops, cameras, or game consoles in the flight cabin.
Serious

Proposed presidential budget cuts could hurt game development and education  
by Alissa McAloon [03.16.17]
The proposed budget put forth by President Trump yesterday could hurt educational game development programs that rely on funds from the National Endowment for the Arts.
Production, Serious

Why the CIA is using games to train its operatives  
by Alex Wawro [03.15.17]
"People playing a game, together they're experiencing the designers' mental model of insurgency in Afghanistan and sharing that model," CIA analyst and game designer Volko Ruhnke told Ars Technica.
Design, Serious

Oculus CTO John Carmack is suing Zenimax for $22.5M 4
by Alissa McAloon [03.09.17]
UPDATE John Carmack has filed a lawsuit against Zenimax, seeking damages that equal the amount he is still owed from the 2009 sale of id Software.
Business/Marketing, Serious

Reminder: Register for GDC 2017 by tomorrow to avoid paying full price!  
by Staff [02.24.17]
With just over a day left until your window to register for GDC 2017 at less than full price closes, conference organizers are encouraging anyone interested in attending to register now!
Serious, GDC

If you're coming to GDC 2017, know your GDC Code of Conduct!  
by Staff [02.23.17]
GDC 2017 is happening next week! As we prepare for the show, GM of GDC events and all-around Boss Lady Meggan Scavio is here to highlight the official code of conduct for GDC and its related events.
Serious, GDC

Coming to GDC 2017 next week? Use these travel tips and discounts!  
by Staff [02.23.17]
GDC officials have worked with local transit companies to arrange special discounts for GDC 2017 attendees! Also, they want to encourage attendees to get out and enjoy San Francisco during the how.
Serious, GDC



Finding, and respecting your games’ audience  
by Pascal Bestebroer [03.27.17]
How I've been, slowly, expanding my fan-base in a niche market without creating a true hit-game but with respecting my audience and always putting them at the front of my business decisions.
Business/Marketing, Serious, Indie

The Benefits of Real Time Strategy Games Explained  
by tushar grover [03.27.17]
Here we discuss some of the core and important strategies of real-time strategy based games that has been willing to conquer bigger market share in gaming industry to make its presence felt in the hearts of gamers and design studios
Programming, Production, Console/PC, Serious

Looking for Game Dev Mentors? All You Have to Do Is Ask  
by Raghav Mathur [03.27.17]
Advice for getting mentors and making the "ask" when it comes to asking people who inspire you for help.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing, VR


Rethinking History at GDC 17 3
by Bob Whitaker [03.24.17]
Historian Bob Whitaker writes about his experience at GDC 17.
Design, Production, Console/PC, Serious


Telltale Games — San Rafael, California, United States
[03.27.17]
Technical Artist - Shaders & Materials


Telltale Games — San Rafael, California, United States
[03.27.17]
Associate Cinematic Artist


Tilting Point — New York, New York, United States
[03.27.17]
Marketing Artist


Backflip Studios — Boulder, Colorado, United States
[03.27.17]
3D Character Artist


Skydance Interactive — Marina Del Rey, California, United States
[03.27.17]
Multiplayer Level Designer
Multiplayer Level Designer

Tencent Games — Palo Alto, California, United States
[03.27.17]
Strategic Partner Director/Manager
Strategic Partner Director/Manager | Palo Alto, CA

Tencent Games — Shenzhen, China
[03.27.17]
Gameplay Programmer
Gameplay Programmer | Shenzhen, Guangdong, China

Tencent Games — Shenzhen, China
[03.27.17]
3D Engine Programmer
3D Engine Programmer | Shenzhen, Guangdong, China

DigiPen Institute of Technology Singapore — Singapore, Singapore
[03.26.17]
Senior Lecturer


thatgamecompany — Santa Monica, California, United States
[03.25.17]
Senior Gameplay Engineer
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