Persuasive Games: Shell Games23 by Ian Bogost[03.03.10]
Just what will the achievementization of the world mean? Author and game designer Ian Bogost ponders Jesse Schell's DICE talk and blends his interpretation with research. Will it work... and, more importantly, is it good?
Country for Old Men (and Women)  by Luis Matos[04.22.14]
This week I was quite surprised at the latest news about Oculs Rift. I guess you will never know how people use their technology and how far they can go with it, in ways that are unsee even to the creators of such technology. And it makes you wonder about
Programming, Art, Serious
[04.24.14] Gameplay Programmer
As a gameplay programmer you are responsible for implementing the gameplay features of our Hitman game.
[04.24.14] Generalist Tech Programmer
You will be part of a team of very experienced programmers who work on advanced game technologies to push our AAA experiences to new heights.