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Video: Improving our games through subversive diversity  
by Staff [02.16.17]
Game devs Catt Small and Shawn Alexander Allen take the stage at GDC 2016 to talk about how you can create more diverse and inclusive games, and why that's a valuable thing you should be doing.
Design, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, Video, Vault

Step up your teaching game by attending GDC 2017's Education Summit  
by Staff [02.16.17]
Don't miss out on these great education-focused talks that will be taking place during the Education Summit at GDC 2017 later this month!
Console/PC, Serious, Indie, GDC

Over 100 tech companies sign brief detailing harms of US travel ban  
by Alissa McAloon [02.06.17]
Update Zynga, Microsoft, Google, Bungie & 100+ other tech companies signed a legal brief on Sunday to oppose the selective travel and immigration ban put in place by the President of the United States.

Obituary: Ember Entertainment tester Wesley Warren Olson  
by Chris Kerr [02.06.17]
Ember Entertainment tester Wesley Warren Olson has passed away at the age of 30.

If you're attending GDC 2017, don't miss the Nite to Unite charity gala  
by Staff [02.01.17]
As the game industry prepares for GDC 2017 in San Francisco next month, organizers would like to quickly remind attendees about the Nite to Unite charity gala taking place alongside the event.
Business/Marketing, Serious, GDC

Jordan Mechner and Mark DeLoura to receive top honors at the GDC Awards!  
by Staff [01.30.17]
Veteran game developer Jordan Mechner (Karateka) and game industry advocate Mark DeLoura will be honored with the Pioneer and Ambassador awards at the 17th annual Game Developers Choice Awards!
Business/Marketing, Serious, GDC

Why games are a key focus in UNESCO's efforts to promote world peace 1
by Alex Wawro [01.25.17]
It's difficult to have empathy if you can't put yourself into somebody else's perspective," researcher Paul Darvasi tells Polygon. "Video games allow you to assume perspectives in an embodied form."

With the ACA in jeopardy, IGDA urges U.S. devs to call Congresspeople 5
by Alex Wawro [01.24.17]
With U.S. gov't leaders moving to dismantle the Affordable Care Act (aka "Obamacare"), The IGDA is exhorting devs in the U.S. to contact their Congresspeople and express their thoughts on the matter.
Console/PC, Serious, Indie

Localisation 101 - How we can use language to make our games more inclusive.  
by Alex Johansson [02.16.17]
Hey Folks! This article will be putting forward the case for more localisation in games, but also how to do it on a budget. Hope you enjoy!
Business/Marketing, Design, Production, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, VR

Pros and Cons of a regular schedule for a side-project blog  
by Stanislav Costiuc [02.15.17]
What I've learned after trying to keep up a video game/design blog on a regular schedule.
Design, Serious

Checking the World of Warcraft CMaNGOS open source server  
by Irina Zamogilnaya [02.14.17]
In this article, I would like to share the results of our analysis of the open source implementation of the World of Warcraft server, CMaNGOS, as done by the PVS-Studio static analyzer.
Programming, Console/PC, Serious

What /r/gamedev had to say if Steam Direct cost $5000  
by Rocky Kev [02.14.17]
This weekend, Steam shared that they're ditching Greenlight and planning a new service called Steam Direct. I shared my ideas on Reddit, where I created a divide (1500 votes) but was downvoted, tarred and feathered. But i dug into the data.
Business/Marketing, Serious, Indie

Intel — Santa Clara, California, United States
Consumer Software Partner Marketing Manager
Flex your creative brainpower by crafting innovative consumer campaigns with some of the most valued and respected brands in gaming. Develop strategies to drive engagement with our customers and partners and use your expertise to improve our gaming presence-all to help drive sales of some of the most innovative technology products on the planet

Intel — Hillsboro, Oregon, United States
Consumer Marketing Programs Analyst
Participate in the development, coordination and optimization of key software & hardware sales and marketing campaigns focused on driving hardware sales through the collaboration of software developers, ISVs, publishers and software channel partners.

Skydance Interactive — Marina Del Rey, California, United States
Graphics Programmer
Graphics Programmer

Skydance Interactive — Marina Del Rey, California, United States
Technical Environment Artist
Technical Environment Artist

Skydance Interactive — Marina Del Rey, California, United States
Design Intern
Design Intern

Cignition — Palo Alto, California, United States
Gameplay Programmer
Cignition is a growing startup, passionate about blending gameplay and neuroscience to create immersive learning experiences. Our focus on K-12 STEM related education has resulted in an extensive collaboration between teachers, neuroscientists, and game developers, resulting in a highly diverse and creative environment. Tests in school districts have proven both efficacy of learning and deep engagement by students.

DreamSail Games — New York, New York, United States
Game Designer
DreamSail is seeking a game designer who would dare to craft thrilling experiences for the VR era of gamers.

Hangar 13 — Novato, California, United States
The Design Team at Hangar 13 2K is seeking a skilled and experienced Technical Designer to help define tools and best practices that will allow the Design Team to create the best gameplay experiences possible.

Hangar 13 — Novato, California, United States
Hangar 13 is looking for an experienced VFX artist to lead our FX team. You must have an ability to push the visual quality of game effects so that they closely match those of blockbuster movies. This position offers a unique opportunity to work closely with the engineering team and push the rendering and FX production capabilities of our engine.

Divergent3d — Mountain View, California, United States
Lead Game Engineer for 3D Printed Vehicles