Persuasive Games: Shell Games23 by Ian Bogost[03.03.10]
Just what will the achievementization of the world mean? Author and game designer Ian Bogost ponders Jesse Schell's DICE talk and blends his interpretation with research. Will it work... and, more importantly, is it good?
NetherRealm Studios —
[01.29.15] Senior Designer, Mobile
Netherrealm Studios, a division of Warner Bros. Games seeks an experienced Senior Designer to join us in the rapidly expanding mobile gaming industry.
[01.29.15] Senior Gameplay Engineer
n-Space is seeking an experienced Engineer for our gameplay team on an exciting new project. You will be working with a small, agile, and tightly knit team that is engaged and passionate about making an extremely high quality experience for our players. Candidates should have a love of games and enjoy working closely with designers and artists in a creative and supportive atmosphere. The project is an upcoming high-profile action RPG for PC, Xbox One, and PlayStation 4.
Hangar 13 —
[01.29.15] Graphics & Rendering Engineer
Hangar 13 seeks the talents of a seasoned graphics programmer who enjoys a collaborative and creative work environment and is looking to push the boundaries of cutting edge 3D graphics. Research, develop, implement, and debug high-end and photorealistic graphics techniques applicable to characters and large-scale environments.