Persuasive Games: Shell Games23 by Ian Bogost[03.03.10]
Just what will the achievementization of the world mean? Author and game designer Ian Bogost ponders Jesse Schell's DICE talk and blends his interpretation with research. Will it work... and, more importantly, is it good?
Wandake Studios —
[09.02.15] Art Director
If you are looking to be part of gaming studio that is not making yet another freemium clone and is truly looking to bring new fun gaming experiences to mobile, you√Ę¬Ä¬ôll fit right in and we would like to hear from you.
Sega Networks Inc. —
[09.02.15] Senior Artist
Cloud Imperium Games —
[09.02.15] Gameplay Engineer
[09.02.15] Sr. Database Administrator
We√Ę¬Ä¬ôre looking for an experienced Sr. Database Administrator to join the PLAYSTUDIO√Ę¬Ä¬ôs team. Candidates must be self-motivated team players who thrive in a fast-paced, dynamic environment. If you√Ę¬Ä¬ôre a smart, creative, ambitious engineer committed to building stellar products, we want to talk to you.