Persuasive Games: Shell Games23 by Ian Bogost[03.03.10]
Just what will the achievementization of the world mean? Author and game designer Ian Bogost ponders Jesse Schell's DICE talk and blends his interpretation with research. Will it work... and, more importantly, is it good?
The Workshop —
Marina del Rey,
The Workshop is an independant growing game developer on the front line of next-gen console development. We are a tight-knit group looking for talented new faces, people who work well in small creative environments. Every day is a little different and very exciting as we engage in multiple projects of all sizes. We offer competitive salaries, insurance and a small independent studio environment.