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March 19, 2019
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GDC 2019 is committed to being a sustainable, environmentally-friendly event  
by Staff [03.14.19]
Ahead of the big show next week, GDC organizers share what they've been doing to try and make it a more sustainable, environmentally-friendly event!
Serious, GDC

Please consider being a part of the GDC 2019 Sock Drive!  
by Staff [03.11.19]
Want to help? It’s easy: Bring a new pair of socks to GDC and drop it in a donation bin! A good pair of socks is a small, significant gift that addresses a huge need in the homeless community.
Serious, GDC

Top creators share real talk about making very personal games at GDC 2019  
by Staff [03.04.19]
At GDC 2019 some of the most interesting game makers working today will discuss why they create very personal games, and share practical advice about designing games that speak to deeper issues.
Design, Serious, Indie, GDC

PSA: 1 week left to register for childcare services at GDC 2019!  
by Staff [02.11.19]
Hey devs, just a quick heads-up today that if you're thinking of bringing children with you while you attend GDC 2019, the advance deadline to register for the program is next Monday, February 18th!
Serious, GDC

Fair Play Alliance expands Fair Play Summit for GDC 2019  
by Staff [02.06.19]
The Fair Play Alliance, a cross-industry initiative focused on fostering fair play in online games, has announced it will return for Game Developers Conference 2019 with an all-day Fair Play Summit!
Business/Marketing, Serious, Social/Online, GDC

GDC partners with Indie Giving to support local San Francisco homeless charities  
by Staff [02.01.19]
GDC 2019 organizers are excited to continue their partnership with the Indie Giving charity effort by donating 30 GDC 2019 Indie Games Summit tickets - contribute now to get your pass!
Business/Marketing, Serious, GDC

PSA: Just over 24 hours left to register early for GDC at a discount!  
by Staff [01.29.19]
Early registration for the 2019 Game Developers Conference ends tomorrow (Wednesday, January 30th) at 11:59 PM Pacific, so sign up now to save hundreds on your pass!
Audio, GDC, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing

Video Game Deep Cuts: The Tiny House Anthem Metro Exodus  
by Gamasutra Staff [01.27.19]
This week's highlights include creators building tiny houses in The Sims, impressions of BioWare's much anticipated Anthem, & a whole bunch of new games to check out - from the Resident Evil 2 reboot to FutureGrind through Metro Exodus.
Audio, Smartphone/Tablet, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing



Game Workers Unite GDC 2019 Plans!  
by Larry&Brandon GDU [03.18.19]
No stranger to our podcast and fresh on the heels of more industry shakeup, we sat with Emma of Game Workers Unite to delve deeper into the “cough” state of the union (pun intended).
Audio Smartphone/Tablet Social/Online Indie Serious Console/PC Art Production Programming Design Business/Marketing VR

Kliuless #27: Peaking Attention  
by Kenneth Liu [03.14.19]
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.
Business/Marketing Design Production Console/PC Serious Social/Online Smartphone/Tablet

Complete Level Design Processes: Shaping a Cogmind Experience 2
by Josh Ge [03.13.19]
A complete rundown of the entire process behind designing and building a new map for the world of Cogmind, and explaining how it integrates with gameplay.
Design Programming Production Art Console/PC Serious Indie

The New Gaming Industry  
by Kyle Kling [03.13.19]
Now that we have a macro view of the gaming industry and insights on how game developers are evolving, I want to focus on the rest of the gaming ecosystem. This is a whole new industry that is driven by esports.
Business/Marketing Serious

Stay in your Lane  
by Michael Heron [03.13.19]
Here's a discussion about the awkward appropriation that comes with being a (relatively) abled accessibility advocate reviewing games for their accessibility.
Business/Marketing Design Production Serious


Game Mechanic Studios — North Hollywood, California, United States
[03.19.19]
Senior 3D Environment Artist
Senior 3D Environment Artsist

Skybox Labs — Vancouver, British Columbia, Canada
[03.18.19]
Software Engineer
Software Engineer | Halo Infinite + Minecraft universe

Insomniac Games — Durham, North Carolina, United States
[03.18.19]
Sr. Environment Artist
Insomniac Games - Sr. Environment Artist, NC Studio

Wargaming.net — Baltimore, Maryland, United States
[03.18.19]
Server Engineer
Server Engineer

LeFort Talent Group — Toronto, Ontario, Canada
[03.17.19]
UE 4 Lead Developer


Maximum Games — Walnut Creek, California, United States
[03.15.19]
Release Manager


Phosphor Studios — Chicago, Illinois, United States
[03.15.19]
UI Artist


Big Red Button Entertainment — El Segundo, California, United States
[03.15.19]
Senior Gameplay Programmer


Pixel Pool — Portland, Oregon, United States
[03.15.19]
Software Developer (Unreal Engine 4, Blueprint, C++)


Skybox Labs — Vancouver, British Columbia, Canada
[03.15.19]
Senior Gameplay Animator
Senior Gameplay Animator | Halo Infinite