A strategy guide to selling your ideas to your boss, coworkers, and minions
by Gamasutra Community
"The transference of an idea that has to overcome resistance (obstacles like defensiveness, busyness, disinterest, or just plain old not liking you) I call a sale."
Business/Marketing, Production, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet
Game Accessibility and Impacting Game Design
by Josh Bycer
Today's post touches on the concept of game accessibility, and some of the factors you need to think about in terms of consumers with impairments playing your game.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing, VR
Toys for Bob / Activision —
See job description.