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Fortnite mobile nabbed $25M in revenue during its first month  
by Alissa McAloon [04.18.18]
Epic Games’ mobile release of its popular free-to-play battle royale title grossed $25 million worldwide during its first 30 days out.
Smartphone/Tablet

Sponsored: Join this free live webinar on cross-platform multiplayer game dev!  
by Amazon GameLift [04.17.18]
In this free webinar, join AWS and Amazon GameLift and learn how to support cross-platform play for your multiplayer game. Register now!
Audio, Sponsored Article, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Blog: Why Fortnite will fall, but battle royale will rise on mobile 6
by Gamasutra Community [04.17.18]
I believe key factors will limit the long-term sustained growth and success of Fortnite on mobile, and this is why.
Business/Marketing, Smartphone/Tablet

U.S. iPhone users spent an average of $58 on apps and IAPs in 2017  
by Chris Kerr [04.17.18]
U.S. iPhone users spent an average of $58 on in-app purchases and premium apps in 2017, with the growing number of free-to-play mobile games pulling in the bulk of that cash. 
Business/Marketing, Smartphone/Tablet

Google Play under investigation by South Korea's FTC over market abuse  
by Emma Kidwell [04.16.18]
South Korea's Fair Trade Commission is investigating Google Play after claims that the mobile marketplace used its position to pressure game devs into publishing titles through Google Play only.
Business/Marketing, Smartphone/Tablet

Ex-Scopely, EA devs form Ordinal Games mobile studio  
by Alissa McAloon [04.16.18]
A pair of devs previously hailing from EA and Scopely teams have partnered up to form a new game studio, focused specifically on creating narrative-focused free-to-play mobile games.
Smartphone/Tablet

Video Game Deep Cuts: Dancing Below The Ceiling?  
by Gamasutra Staff [04.15.18]
This week's highlights include an update on Capy's much-discussed Below, how Valve gets you to look up in their first-person shooters, and lots more.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Female game devs in South Korea are being harassed for feminist beliefs 16
by Emma Kidwell [04.13.18]
Female game developers in South Korea who align themselves with feminism are being targeted and harassed by Twitter users in an attempt to push out "anti-social ideology".
Business/Marketing, Smartphone/Tablet



Tencent dominated $22 billion games deals market in last 12 months  
by Tim Merel [04.18.18]
In games deal making there’s Tencent and there’s everyone else. Tencent participated in >$4 of every $10 invested and >3/4 of all M&A value for games globally in the last 12 months. Plus Q1 saw total games market record >$2.1B investment and >$14.4B M&A.
Business/Marketing Console/PC Indie Social/Online Smartphone/Tablet VR

C.A.T.S. One Year Retrospective - Turning fun concept into a hit  
by Ivan Verde [04.18.18]
A year ago we released C.A.T.S. Today it has more than 100 mln installs and a Game of the Year award. We want to share how we came up with the idea of the game and how you can remove design risks on early stages of development to create a hit.
Design Production Art Smartphone/Tablet

Well Played: Designing Countermoves in PvP Games  
by Jiajun (Jeremy) Liu [04.17.18]
As game designers, how do we encourage players to play better and longer in our games? One effective way is to design countermoves— emergent solution to specific problems.
Design Console/PC Social/Online Smartphone/Tablet

GDC2018: Professional Ethics for Game Designers 1
by Sande Chen [04.17.18]
Do you believe game designers have an ethical obligation to their players?
Business/Marketing Design Console/PC Indie Social/Online Smartphone/Tablet

The Basics of Localization, Part 5 1
by Michelle Deco [04.16.18]
Good UI in a game is sometimes hard to find. Great UI is even harder when it pertains to text. In Part 5 of my Basics in Localization series, I'll walk through the challenges of localizing UI for video games.
Design Programming Art Console/PC Indie Social/Online Smartphone/Tablet VR


Level Ex, Inc. — Chicago, Illinois, United States
[04.13.18]
Senior Cloud Services Engineer
Level Ex, a well-funded medical gaming startup, is looking for a smart, experienced Cloud Architecture/Senior Cloud Services Engineer

Level Ex, Inc. — Chicago, Illinois, United States
[04.13.18]
Senior Graphics Programmer
Level Ex, a well-funded medical gaming startup, is looking for a Senior Graphics Programmer to solve tech challenges

Level Ex, Inc. — Chicago, Illinois, United States
[04.13.18]
Physics Engineer
Level Ex, a well-funded medical gaming startup, is looking for a Physics Programmer to do interesting tech

Level Ex, Inc. — Chicago, Illinois, United States
[04.13.18]
Technical Art Director
Level Ex, a well-funded medical gaming startup is looking for a smart, talented Technical Art Director

Gear Inc. — Hanoi, Vietnam
[04.13.18]
[Vietnam] Game Designer


Aardman Animations Ltd — Bristol, England, United Kingdom
[04.10.18]
Senior Game Designer


NEXON M — Emeryville, California, United States
[04.06.18]
Sr. Manager / Associate Director of Marketing
We’re looking for a Sr. Manager or Associate Director of Marketing to focus on our Western launches of Korean mobile games!

Hi-Rez Studios — Alpharetta, Georgia, United States
[03.26.18]
BotSmashers - Gameplay Programmer
Hi-Rez Studios is immediately hiring a Gameplay Programmer to work at our studio on our new mobile game BotSmashers, in Alpharetta, Georgia. Come join the creator of the critically acclaimed SMITE, Paladins, & Tribes: Ascend; as we embark on exciting new online game projects.