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December 7, 2016
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Clash Royale, Reigns, and Pokemon Go named in Apple's Best of 2016  
by Chris Kerr [12.07.16]
Apple has named its 10 best games of 2016, and Supercell's latest hit Clash Royale has come out on top.
Business/Marketing, Smartphone/Tablet

Come to GDC 2017 for expert advice on getting the media to cover your game 1
by Staff [12.05.16]
In his GDC 2017 talk, ICO Partners' Thomas Reisenegger will deconstruct exactly why why some games (like No Man's Sky) get more time in the spotlight while most struggle to get noticed.
Business/Marketing, Console/PC, Indie, Smartphone/Tablet, GDC

Video Game Deep Cuts: A Majestic Dishonored Easter Egg  
by Gamasutra Staff [12.05.16]
The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, examines Dishonored 2, the making of Majestic & GTA V's Easter Eggs.
Business/Marketing, Design, Production, Art, Console/PC, Indie, Smartphone/Tablet

Blizzard the big winner at The Game Awards 2016  
by Chris Kerr [12.02.16]
Blizzard cleaned up at this year's Game Awards, coming away with the Game of the Year, Best Game Direction, Best eSports Game, and Best Multiplayer awards for its work on Overwatch
Design, Programming, Production, Art, Console/PC, Smartphone/Tablet

Get a job: PerBlue is hiring an Art Director  
by Staff [12.01.16]
PerBlue is looking for an experienced and highly motivated Art Director to guide the creation of artistic assets for mobile games in either Madison, WI or the San Francisco Bay Area.
Art, Smartphone/Tablet, Recruitment

Mobile dev Boomlagoon acquired by Wargaming as Wargaming Helsinki  
by Alissa McAloon [12.01.16]
Wargaming says the acquisition of the Finnish mobile studio is part of the company’s recent focus on strengthening its mobile game development efforts.
Smartphone/Tablet

Devs are recovering games (if not payments owed) from bankrupt publisher BulkyPix  
by Alex Wawro [12.01.16]
At least one dev was able to get the rights to its game back from French publisher BulkyPix by contacting the bankrupt company directly -- but the developer is still waiting on outstanding payments.
Business/Marketing, Indie, Smartphone/Tablet

GDC 2017 teams up with iam8bit to debut Art Boss game art showcase!  
by Staff [12.01.16]
GDC is teaming up with iam8bit to debut the Art Boss game industry art showcase at GDC 2017! Submissions of all types of video game art are being accepted now through January 6th, 2017.
Art, Console/PC, Indie, Social/Online, Smartphone/Tablet



Designing Games for eSports  
by Ramin Shokrizade [12.07.16]
A pending deal by League of Legends maker RIOT Games to sell the eSports distribution rights to their game for nearly $100M a year signals the start of a real eSports era. How can developers and investors get a piece of the action?
Business/Marketing, Design, Production, Console/PC, Social/Online, Smartphone/Tablet

All the Saga Map Specifications You Should Know  
by Junxue Li [12.07.16]
This article includes a comprehensive list of specs for mobile game Saga Map creation. If you are making map art for a client, or need assign such a map creation task to your team, you can use this article for initial communication.
Design, Production, Art, Smartphone/Tablet

A Look At Puzzle Games  
by Sande Chen [12.07.16]
In this article, game designer Sande Chen reflects on the level design of puzzle games and how allowing the player to win can help in the success of the game.
Design, Smartphone/Tablet


How to Craft Challenges with Sculptable Difficulty  
by Josh Bycer [12.06.16]
Today's post looks at the concept of sculptable difficulty; giving players the ability to essentially customize the difficulty of your game.
Design, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, VR


Nordeus — Belgrade, Serbia
[12.07.16]
Senior UI Artist - Top Eleven


Nordeus — Belgrade, Serbia
[12.07.16]
Marketing Art Director


Cat Daddy Games — Kirkland, Washington, United States
[12.06.16]
SERVER PROGRAMMER
SERVER PROGRAMMER

Age of Learning, Inc. — Glendale, California, United States
[12.06.16]
Software Engineer - Unity


Age of Learning, Inc. — Glendale, California, United States
[12.06.16]
Sr. QA Analyst


Velan Studios — Troy, New York, United States
[12.06.16]
2D/3D/VFX Artist (Sr.)


Disruptor Beam — FRAMINGHAM, Massachusetts, United States
[12.06.16]
UI/UX Designer


Disruptor Beam — FRAMINGHAM, Massachusetts, United States
[12.06.16]
Brand Manager


Disruptor Beam — FRAMINGHAM, Massachusetts, United States
[12.06.16]
Mobile Software Engineer


Disruptor Beam — FRAMINGHAM, Massachusetts, United States
[12.06.16]
Senior Producer