Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
spacer arrow PROGRAMMING spacer
 
spacer ART
 
spacer AUDIO
 
arrow DESIGN
 
arrow PRODUCTION
 
arrow BIZ/MARKETING
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 28, 2012
 
Game Circus LLC
Analytic Specialist
 
Game Circus LLC
Junior Game Programmer
 
Z2Live
Lead Game Designer
 
Ready At Dawn Studios
Senior Level Designer
 
Game Circus LLC
Database Programmer
 
NetherRealm Studios
Senior Artist/Animator - NetherRealm Studios
spacer
Event Calendar
spacer View All     Submit Event spacer
 
arrow GameSupply Academy
Burbank, United States
06.04.2012
 
arrow E3 Expo
Los Angeles, United States
06.05.2012
 
arrow Develop in Brighton
Brighton, United Kingdom
07.10.2012
 
arrow Christian Game Developers Conference
Portland, United States
07.19.2012
spacer
About
spacer Editor-In-Chief:
Kris Graft
Features Director:
Christian Nutt
News Director:
Frank Cifaldi
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
Smartphone/Tablet Games News
 
 
Get a job: Ubisoft and others hiring now on the Gamasutra jobs board
by Eric Caoili [05.25.12]
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Ubisoft, Majesco Entertainment, Powerhead Games, and others.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing, Recruitment
 
 
 
Apple's App Stores add Free App Of Week, more curated highlights
by Eric Caoili [05.25.12]
Apple has added two new curation features to its iOS and Mac App Stores, "Free App Of The Week" and "Editor's Choice," which are designed to help consumers discover new games.
Business/Marketing, Console/PC, Smartphone/Tablet
 
 
Top iPad game apps: Discounted GTA III, Chinatown Wars report sales surge
by Danny Cowan [05.24.12]
Gamasutra rounds up the most popular paid and free iPad gaming applications on the App Store as of today, with Grand Theft Auto III, Extinction Squad, and Cut the Rope: Experiments HD currently ranking among the platform's top downloads.
Business/Marketing, Smartphone/Tablet
 
 
Google Play adds in-app subscriptions for Android games
by Eric Caoili [05.24.12]
Google Play (formerly Android Market) now allows developers to implement in-app subscriptions in their games, enabling them to offer monthly or annual memberships to players.
Business/Marketing, Smartphone/Tablet
 
2
Mobile game developer survey leans heavily toward iOS, Unity
by Staff [05.24.12]
Game Developer magazine's recent mobile game developer technology survey reveals that the overwhelming majority are developing iOS games, with Unity being the most popular engine.
Audio, Business/Marketing, Design, Programming, Production, Art, Social/Online, Smartphone/Tablet
 
6
J.S. Joust clone removed from App Store, dev 'never gave permission'
by Tom Curtis, Mike Rose [05.23.12]
UK developer Ustwo has agreed to pull its J.S. Joust copycat app from the iTunes App Store after taking heat earlier this week. [UPDATE: Joust dev details his correspondence with Sam Pepper.]
Business/Marketing, Smartphone/Tablet
 
 
Top-Grossing Android games: Rage of Bahamut dominates revenue charts
by Danny Cowan [05.23.12]
The latest North American Google Play game charts by revenue see Rage of Bahamut and Zynga Poker leading today's rankings, as Airport City and Tap Fish also report top earnings.
Business/Marketing, Smartphone/Tablet
 
1
Top-Grossing iOS Games: DragonVale leads multiplatform sales
by Danny Cowan [05.23.12]
Apple's latest U.S. App Store game charts by revenue see DragonVale and Kingdoms of Camelot earning top iPhone sales, while Poker by Zynga and Bejeweled HD emerge as big sellers on the iPad.
Business/Marketing, Smartphone/Tablet

Smartphone/Tablet Games Features
 
 
Sponsored Feature: 10 Steps for Top Google Play Store Rankings (Without Spending a Penny!) by Richard O'Connell [04.11.12]
Papaya Mobile VP of Marketing Richard O'Connell goes through what the company considers the keys to success on the Google Play store, offering up suggestions on how to successfully launch an Android game.
Business/Marketing, Sponsored Feature, Smartphone/Tablet
 
 
5
Sponsored Feature: What You Need to Know About Developing Games for BlackBerry by Research In Motion [04.02.12]
An array of details on what it takes to develop games for the BlackBerry Playbook tablet, including SDK resources, statistics on popularity of the platform, and links to tools that can help.
Sponsored Feature, Smartphone/Tablet
 
 
Sponsored Feature: Life Beyond App Stores - Carrier App Stores Are Ready To Rule by Scott Prather [03.27.12]
Playphone senior director of business development Scott Prather discusses the "Age of Mobile", saying "there has never been a more exciting, and perhaps challenging, time to be a mobile games developer."
Sponsored Feature, Smartphone/Tablet
 
4
Making an iOS Hit: Phase 2 by Jeremy Alessi [03.21.12]
In the second in his series, indie developer Jeremy Alessi writes about how he and the team behind his iOS game friendly.fire are pushing for it to become a success on the App Store -- with changes and stats inside.
Design, Smartphone/Tablet
 
9
What's Happening to Kids' Games? by Paul Hyman [03.13.12]
What happened to the big kids licensed console game market? It may be gone forever, it seems, and in this feature, Sulake's Paul LaFontaine, iWin's Laralyn McWilliams and kids' game consultant Carla Engelbrecht Fisher explain what's really going on.
Business/Marketing, Social/Online, Smartphone/Tablet

Smartphone/Tablet Games Blogs
 
 
CROWDFUNDING : THE OMNI-PASS
by Slade Villena [05.28.12]
The Gaming Community is tired of the "industry"'s aggregated and hegemonized bullsh*t. Overproduced games, "expansions", Day 1 DLC, micro-transactions, and myriads of gaming platforms not only exploit gamers; it also cheapens gaming culture.
Business/Marketing, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet
 
 
2
Did we make the hardest mobile game ever?
by Alex Nino [05.26.12]
After analysing the Traffic Wonder leaderboard we found out that the game could the hardest game at the app store.
Design, Production, Smartphone/Tablet
 
 
Mario Kart meets Angry Birds? What's Heikki?
by Serge Versille [05.25.12]
With Rovio about to lauch racing-themed Angry Birds Heikki, a look at the potential design for a Angry Birds-themed karting. And a hope Rovio is now in the process of building a franchise that could rival Mario, starting with a Mario Kart!
Business/Marketing, Design, Social/Online, Smartphone/Tablet
 
 
Dragon Box story (part III) - make the impossible possible
by jean-baptiste huynh [05.24.12]
How to make the impossible possible?
Design, Production, Serious, Indie, Smartphone/Tablet
 
 
The story behind Dragon Box
by jean-baptiste huynh [05.22.12]
How to create a successful game without knowing anything about video games!
Design, Production, Serious, Indie, Smartphone/Tablet

Smartphone/Tablet Games Jobs
  Glow Interactive — New York, NY, USA
[05.28.12]
Senior Software Engineer

Programmer / Engineer, Social / Online Games, Smartphone / Tablet Games
 
 
Index Middle East Ltd Co — Riyadh, , SAU
[05.27.12]
Executive Mobile Games Producer/Director
Index Middle East Ltd Company is looking for an Executive Mobile Games Producer/ Director: _ A full-time Senior Mobile Games Producer/ Director who will provide product leadership, creative direction, planning and management of all aspects of the company’s Mobile social game studio located in Riyadh City- Kingdom of Saudi Arabia.
Producer / Director / Project Manager, Social / Online Games, Smartphone / Tablet Games
 
Hidden Variable Studios — North Hollywood, CA, USA
[05.26.12]
Lead Programmer

Programmer / Engineer, Smartphone / Tablet Games, Independent Games
 
Merge Interactive — Austin, TX, USA
[05.25.12]
Network Software Engineer
Network Software Engineers are knowledgeable and thorough software developers with proven experience in the design and implementation of network infrastructure and services. They stay aware of the goals of their current project and assist the VP of Technology and Producer in achieving those goals and identifying project risks.
Programmer / Engineer, Social / Online Games, Smartphone / Tablet Games
 
Gameloft — New York City, NY, USA
[05.24.12]
3D Programmer / Graphics Programmer
Gameloft is looking for GRAPHICS PROGRAMMERS. Our graphics programmers are responsible for the high graphics quality of our games and participate as part of an established team (Game Designers, Game Developers, Graphic Designers, Producer) in the development of all our 3D and 2D projects on multiple platforms - Ios/Android/Web. Graphics programmers provides solutions for the entire graphics pipeline to reach the highest level of visual quality for our players!
Programmer / Engineer, Social / Online Games, Smartphone / Tablet Games
 
Zattikka plc — San Francisco, CA, USA
[05.23.12]
Product Manager

Producer / Director / Project Manager, Social / Online Games, Smartphone / Tablet Games
 
Pocket Gems — San Francisco, CA, USA
[05.22.12]
UI Artist

Art / Animation, Smartphone / Tablet Games
 
Powerhead Games — New York City, NY, USA
[05.22.12]
PC/MOBILE GAME PROGRAMMER

Programmer / Engineer, Social / Online Games, Smartphone / Tablet Games
 
Big Fish Games — Seattle, WA, USA
[05.22.12]
Mobile/Social Games Producer

Producer / Director / Project Manager, Social / Online Games, Smartphone / Tablet Games
 
Merge Interactive — Austin, TX, USA
[05.22.12]
Senior Software Engineer
Senior Software Engineers design, implement, debug, optimize and maintain software. They often lead projects and own complete sub-systems. They also stay aware of the goals of their current product and assist the VP of Technology and Producer in creating schedules and identifying project risks. Senior Software Engineers apply up-to-date domain expertise, produce exemplary work and mentor less experienced engineers.
Programmer / Engineer, Console / PC Games, Smartphone / Tablet Games

UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.