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September 19, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






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Head like a hole: The wisdom of Donut County dev Ben Esposito  
by Alex Wawro, Bryant Francis [09.14.18]
Ben Esposito spent six years of his life making a wonderful game about a hole that eats up a California county -- and he learned a lot along the way.
Business/Marketing, Design, Art, Console/PC, Indie, Smartphone/Tablet

Disney shuts down Star Wars: Rivals following soft launch 1
by Alissa McAloon [09.17.18]
The game has already been removed from online marketplaces as it awaits full shutdown next month.
Smartphone/Tablet

Weekly Jobs Roundup: Cryptic Studios, The Game Band, and more are hiring!  
by Staff [09.14.18]
Whether you're just starting out, looking for something new, or just seeing what's out there, here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Programming, Production, Art, Console/PC, Smartphone/Tablet

Ex-Riot devs net $2.5M to help launch new LA studio Singularity 6  
by Alex Wawro [09.13.18]
There's a new game studio in Los Angeles: Singularity 6, founded by former Riot Games staffers Anthony Leung and Aidan Karabaich with an eye towards creating "genre-defining" online games.
Business/Marketing, Smartphone/Tablet

Mobile marketplaces accused of publishing apps violating kids' privacy laws  
by Emma Kidwell [09.13.18]
An analysis by The New York Times examines a lawsuit filed by New Mexico’s attorney general claiming mobile game Fun Kid Racing violated a federal children’s privacy law.
Design, Smartphone/Tablet

Telecoms giant Sky forms new mobile studio with The Walking Dead producer 1
by Chris Kerr [09.13.18]
UK telecoms outfit Sky has partnered with multi-platform entertainment company Skybound to create new mobile game studio, Skybound Stories. 
Business/Marketing, Smartphone/Tablet

Pitch your exciting, insightful game UX talks for GDC 2019's UX Summit!  
by Staff [09.13.18]
GDC organizers are still accepting UX Summit talk submissions -- but only until Friday, October 5th at 11:59 PM Pacific!
Design, Production, Console/PC, Indie, Social/Online, Smartphone/Tablet, GDC

iPhone Xs comes with enhanced performance for ARKit 2  
by Emma Kidwell [09.12.18]
The recently unveiled iPhone Xs and Xs Max feature a brand-new chip called the A12 Bionic, a 6-core CPU said to enhance performance improvements for ARKit 2.
Design, Production, Smartphone/Tablet




Kliuless? Gaming Industry ICYMI #3 1
by Kenneth Liu [09.17.18]
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.
Business/Marketing Design Production Console/PC Serious Indie Social/Online Smartphone/Tablet VR

Video Game Deep Cuts: Destiny Forsaken, Remake Uncredited  
by Simon Carless [09.16.18]
This week's highlights include a look at Destiny 2's Forsaken expansion, an investigation of how game credits are handled for remasters, & lots more besides.
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

Why we play video games  
by Jonathan Bailey [09.12.18]
In this article, I break down 5 reasons why people play video games.
Design Console/PC Indie Social/Online Smartphone/Tablet

Comparison and Analysis of GPU Resource Update Strategies  
by Egor Yusov [09.12.18]
This article discusses different strategies to update GPU resources in Diligent Engine (a modern cross-platform low-level graphic library) as well as important internal details and performance implications related to each method.
Programming Console/PC Smartphone/Tablet


PerBlue — Madison, Wisconsin, United States
[09.18.18]
Senior Data Analyst


Outfit7 (Bcn Srl subsidiary) — Barcelona, Spain
[09.18.18]
Senior Game Developer
Are you passionate about gaming? Do you have excellent programming skills? Do you like being creative and working with the best developers, artists, and game designers from the industry? Do you enjoy solving technical challenges in mobile gaming and bringing mobile games to the next level? Then read on because you might just be the developer we're looking for.

Kwalee — Leamington Spa, England, United Kingdom
[09.18.18]
Frontend Web Developer


The Game Band — Los Angeles, California, United States
[09.16.18]
Platform/Build Engineer
As our Platform/Build Engineer you'll be responsible for creating tools and systems to advance our in-development builds towards a polished, technical release across multiple platforms. You'll collaborate with a small team of developers to optimize efficiency of day-to-day tasks via tools and automation, while improving build performance and supporting QA.

The Game Band — Los Angeles, California, United States
[09.16.18]
Technical Artist
As our Technical Artist, you'll be charged with setting up our shader pipeline, create stylized environment shaders, particles, and visual effects to enhance the mood and narrative of our game world.

Kwalee — Leamington Spa, England, United Kingdom
[09.14.18]
Digital Marketing Executive


Phosphor Studios — Chicago, Illinois, United States
[09.13.18]
Unreal Programmer


New Moon Production — Hamburg, Germany
[09.13.18]
HTML5 Game Developer (m/f) – New Moon Production


New Moon Production — Hamburg, Germany
[09.13.18]
Senior Unity Developer (m/f) in Game Development


Tilting Point — New York, New York, United States
[08.20.18]
Senior Product Manager