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May 30, 2012
 
2K Games
Mobile Marketing Manager - 2K Games
 
2K Games
Public Relations Manager - 2K Games
 
Digital Extremes
UI Designer/Artist
 
Digital Extremes
FX Artist
 
Digital Extremes
Assistant Producer
 
Digital Extremes
Environment Artist
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Event Calendar
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arrow GameSupply Academy
Burbank, United States
06.04.2012
 
arrow E3 Expo
Los Angeles, United States
06.05.2012
 
arrow Develop in Brighton
Brighton, United Kingdom
07.10.2012
 
arrow Christian Game Developers Conference
Portland, United States
07.19.2012
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About
spacer Editor-In-Chief:
Kris Graft
Features Director:
Christian Nutt
News Director:
Frank Cifaldi
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
Smartphone/Tablet Games News
 
41
Opinion: Make games for yourself - and nobody else Exclusive
by Brandon Sheffield [05.30.12]
Game Developer magazine editor-in-chief Brandon Sheffield argues that developers should stop focusing on monitoring metrics, and instead be successful through interesting titles that are true to their own vision.
Design, Console/PC, Indie, Social/Online, Smartphone/Tablet, Exclusive
 
 
4
Apple not interested in 'traditional gaming' says CEO Tim Cook
by Mike Rose [05.30.12]
As gaming platforms continue to evolve, Apple's CEO Tim Cook this week said he is not interested in getting involved with console games and what is perceived as "traditional gaming."
Business/Marketing, Smartphone/Tablet
 
26
Digital vs. Retail: Five big publishers Exclusive
by Matt Matthews [05.29.12]
How notable is the swing to digital from retail for the video game industry's top players? Gamasutra analyst Matt Matthews notes how companies such as EA and Take-Two are handling the switch-over.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Exclusive
 
10
Ask Gamasutra: The Pre-E3 Edition - optimism and dread Exclusive
by Staff [05.29.12]
Gamasutra editors have been to a lot of iterations of E3. So with the industry's big show coming up, our writers explain what they most look forward to -- and what they most dread.
Audio, E3, Smartphone/Tablet, Social/Online, Console/PC, Production, Programming, Design, Business/Marketing, Exclusive
 
 
Best of iOS news: From Defender Chronicles II to Virtua Tennis Challenge
by Danny Cowan [05.29.12]
Gamasutra rounds up the latest news in the world of App Store gaming, featuring standout releases like Defender Chronicles II, RunRunDie, Virtua Tennis Challenge, and Gauge.
Business/Marketing, Smartphone/Tablet
 
2
GameStop expands Android tablet sales to over 1,600 locations
by Eric Caoili [05.29.12]
Major games retailer GameStop has increased the number of its stores offering specialized Android tablets, and is now selling the devices at nearly a third of its stores in the U.S.
Business/Marketing, Smartphone/Tablet
 
 
Apple's App Stores add Free App Of Week, more curated highlights
by Eric Caoili [05.25.12]
Apple has added two new curation features to its iOS and Mac App Stores, "Free App Of The Week" and "Editor's Choice," which are designed to help consumers discover new games.
Business/Marketing, Console/PC, Smartphone/Tablet
 
 
Get a job: Ubisoft and others hiring now on the Gamasutra jobs board
by Eric Caoili [05.25.12]
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Ubisoft, Majesco Entertainment, Powerhead Games, and others.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing, Recruitment

Smartphone/Tablet Games Features
 
 
Sponsored Feature: 10 Steps for Top Google Play Store Rankings (Without Spending a Penny!) by Richard O'Connell [04.11.12]
Papaya Mobile VP of Marketing Richard O'Connell goes through what the company considers the keys to success on the Google Play store, offering up suggestions on how to successfully launch an Android game.
Business/Marketing, Sponsored Feature, Smartphone/Tablet
 
 
5
Sponsored Feature: What You Need to Know About Developing Games for BlackBerry by Research In Motion [04.02.12]
An array of details on what it takes to develop games for the BlackBerry Playbook tablet, including SDK resources, statistics on popularity of the platform, and links to tools that can help.
Sponsored Feature, Smartphone/Tablet
 
 
Sponsored Feature: Life Beyond App Stores - Carrier App Stores Are Ready To Rule by Scott Prather [03.27.12]
Playphone senior director of business development Scott Prather discusses the "Age of Mobile", saying "there has never been a more exciting, and perhaps challenging, time to be a mobile games developer."
Sponsored Feature, Smartphone/Tablet
 
4
Making an iOS Hit: Phase 2 by Jeremy Alessi [03.21.12]
In the second in his series, indie developer Jeremy Alessi writes about how he and the team behind his iOS game friendly.fire are pushing for it to become a success on the App Store -- with changes and stats inside.
Design, Smartphone/Tablet
 
9
What's Happening to Kids' Games? by Paul Hyman [03.13.12]
What happened to the big kids licensed console game market? It may be gone forever, it seems, and in this feature, Sulake's Paul LaFontaine, iWin's Laralyn McWilliams and kids' game consultant Carla Engelbrecht Fisher explain what's really going on.
Business/Marketing, Social/Online, Smartphone/Tablet

Smartphone/Tablet Games Blogs
 
 
The "Gratitude Update": Connectrode 2.0
by Shay Pierce [05.30.12]
Even when you really want to move on to your next project, spending time giving back to the people who supported you is important. Connectrode has just released version 2.0: a "Gratitude Update" to the community who supported me.
Business/Marketing, Design, Indie, Smartphone/Tablet
 
 
 
Windows Phone 7 XNA Cookbook
by Chris Moeller [05.29.12]
Great book to transition to Windows 7 game development
Programming, Smartphone/Tablet
 
 
The iOS Touch Surface Should Span the Entire Screen-Side Surface of the Device
by Richard Cody [05.29.12]
Just a couple quick ideas. Any thoughts?
Production, Smartphone/Tablet
 
 
CROWDFUNDING : THE OMNI-PASS
by Slade Villena [05.28.12]
The Gaming Community is tired of the "industry"'s aggregated and hegemonized bullsh*t. Overproduced games, "expansions", Day 1 DLC, micro-transactions, and myriads of gaming platforms not only exploit gamers; it also cheapens gaming culture.
Business/Marketing, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet
 
 
Android NDK Beginner’s Guide Book Review
by Chris Moeller [05.27.12]
Great introduction to using the Android NDK for Android Developers!
Programming, Smartphone/Tablet

Smartphone/Tablet Games Jobs
  InnoGames GmbH — Hamburg, Ha, DEU
[05.30.12]
Flash Developer Mobile (m/f)

Programmer / Engineer, Smartphone / Tablet Games
 
 
Pocket Gems — San Francisco, CA, USA
[05.29.12]
UI Artist

Art / Animation, Smartphone / Tablet Games
 
Powerhead Games — New York City, NY, USA
[05.29.12]
PC/MOBILE GAME PROGRAMMER

Programmer / Engineer, Social / Online Games, Smartphone / Tablet Games
 
Merge Interactive — Austin, TX, USA
[05.29.12]
Senior Software Engineer
Senior Software Engineers design, implement, debug, optimize and maintain software. They often lead projects and own complete sub-systems. They also stay aware of the goals of their current product and assist the VP of Technology and Producer in creating schedules and identifying project risks. Senior Software Engineers apply up-to-date domain expertise, produce exemplary work and mentor less experienced engineers.
Programmer / Engineer, Console / PC Games, Smartphone / Tablet Games
 
NetherRealm Studios — Chicago, IL, USA
[05.28.12]
Senior Designer - WB Games/NetherRealm Studios - 129139BR
WB Games-Chicago seeks a Senior Designer with extensive game development experience for developing multiple Unreal based iOS projects.
Game / Level Designer / Creative Director, Smartphone / Tablet Games
 
Glow Interactive — New York, NY, USA
[05.28.12]
Senior Software Engineer

Programmer / Engineer, Social / Online Games, Smartphone / Tablet Games
 
Index Middle East Ltd Co — Riyadh, , SAU
[05.27.12]
Executive Mobile Games Producer/Director
Index Middle East Ltd Company is looking for an Executive Mobile Games Producer/ Director: _ A full-time Senior Mobile Games Producer/ Director who will provide product leadership, creative direction, planning and management of all aspects of the company’s Mobile social game studio located in Riyadh City- Kingdom of Saudi Arabia.
Producer / Director / Project Manager, Social / Online Games, Smartphone / Tablet Games
 
Hidden Variable Studios — North Hollywood, CA, USA
[05.26.12]
Lead Programmer

Programmer / Engineer, Smartphone / Tablet Games, Independent Games
 
Merge Interactive — Austin, TX, USA
[05.25.12]
Network Software Engineer
Network Software Engineers are knowledgeable and thorough software developers with proven experience in the design and implementation of network infrastructure and services. They stay aware of the goals of their current project and assist the VP of Technology and Producer in achieving those goals and identifying project risks.
Programmer / Engineer, Social / Online Games, Smartphone / Tablet Games
 
Gameloft — New York City, NY, USA
[05.24.12]
3D Programmer / Graphics Programmer
Gameloft is looking for GRAPHICS PROGRAMMERS. Our graphics programmers are responsible for the high graphics quality of our games and participate as part of an established team (Game Designers, Game Developers, Graphic Designers, Producer) in the development of all our 3D and 2D projects on multiple platforms - Ios/Android/Web. Graphics programmers provides solutions for the entire graphics pipeline to reach the highest level of visual quality for our players!
Programmer / Engineer, Social / Online Games, Smartphone / Tablet Games

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