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January 20, 2019
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Make time to learn from industry leaders at GDC 2019's Dev Days!  
by Staff [01.18.19]
Hey devs, make sure to leave some room in your GDC schedule for some of the insightful Developer Day sessions sponsored by industry leaders like Unity, Autodesk, Google, Amazon, Facebook, and more!
Console/PC, Smartphone/Tablet, GDC

Netflix claims Fortnite is now a bigger competitor than HBO  
by Chris Kerr [01.18.19]
Streaming mogul Netflix claims Fortnite is now a bigger competitor than other media companies like Game of Thrones and True Detective producer HBO.
Business/Marketing, Console/PC, Smartphone/Tablet

Attend GDC 2019 for a behind-the-scenes look at the making of Florence!  
by Staff [01.17.19]
Mountains creative director Ken Wong returns to GDC this year to show you how the studio's critically-acclaimed debut mobile game was made.
Business/Marketing, Design, Production, Indie, Smartphone/Tablet, GDC

Microsoft says its game streaming service has an advantage thanks to Xbox  
by Alissa McAloon [01.18.19]
Microsoft says the experience it's gained through its Xbox dealings gives it a potential leg up on the competition. 
Console/PC, Social/Online, Smartphone/Tablet

Byju's acquires AR educational startup Osmo for $120M  
by Emma Kidwell [01.17.19]
Online tutoring company Byju's announced yesterday that it has acquired Osmo, developer of educational games for children, for $120 million.
Business/Marketing, Social/Online, Smartphone/Tablet

Analyst: PUBG out-earned every other premium PC and console game in 2018  
by Alissa McAloon [01.17.19]
SuperData's end-of-year report lists PlayerUnknown's Battlegrounds as 2018's top premium earner on console and PC, beating out Fifa 18, Grand Theft Auto V, and Call of Duty: Black Ops 4.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet

Playtika continues push into casual market with Supertreat acquisition  
by Chris Kerr [01.17.19]
The purchase will see Playtika gain the rights to the Solitaire Grand Harvest, which the company's chief marketing officer Nir Korczak claims is "one of the highest grossing solitaire games."
Business/Marketing, Smartphone/Tablet

Westworld Mobile shuts down following Bethesda lawsuit 1
by Chris Kerr [01.17.19]
Westworld Mobile has shut down just two weeks after developer Behaviour Interactive and publisher Warner Bros. settled a lawsuit brought against it by Bethesda. 
Business/Marketing, Smartphone/Tablet



#1 Introduction to Brazilian Gaming Market  
by GIAN LUCCA MASTROROSA [01.18.19]
A series of brief articles introducing the brazilian gaming market to those out there that could have some interest.
Business/Marketing Console/PC Indie Social/Online Smartphone/Tablet

Advanced UX Prototyping: Next Gen. Prototyping for Games & Apps.  
by Om Tandon [01.17.19]
Why and How to create Hi-fidelity game UX prototypes that rival finished game's feel to gather qualitative user data or pitch a new idea, way early in pre-production.
Design Production Art Console/PC Serious Social/Online Smartphone/Tablet

Kliuless #19: An Improbable Dispute with Unity and Epic  
by Kenneth Liu [01.17.19]
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.
Business/Marketing Design Production Console/PC Serious Social/Online Smartphone/Tablet VR

Threes! - Puzzle Elegance  
by Stanislav Costiuc [01.16.19]
Let's take a look at what makes Threes! such a good little puzzle game.
Design Indie Smartphone/Tablet

TIPS FOR LOCALIZING YOUR GAME FOR CHINA IN 2019  
by Evelyn Lin [01.14.19]
The Chinese gaming market is understandably very attractive for many companies looking to go global. But while this massive market presents huge business opportunities, entering China poses its own set of unique challenges.
Business/Marketing Smartphone/Tablet


Cignition — Palo Alto, California, United States
[01.18.19]
Game Programmer
We are looking for innovative gameplay programmers to join our team. Cignition is a growing startup, passionate about blending gameplay and neuroscience to create immersive learning experiences.

Valkyrie Entertainment — Seattle, Washington, United States
[01.17.19]
Senior Software Engineer


Imangi Studios — Raleigh, North Carolina, United States
[01.17.19]
Game Artist


Imangi Studios — Raleigh, North Carolina, United States
[01.17.19]
Software Engineer


Within — Los Angeles, California, United States
[01.10.19]
Systems Designer


Within — Los Angeles, California, United States
[01.10.19]
Engineering Lead


WWE — Stamford, Connecticut, United States
[01.10.19]
Manager, Interactive Games


Gameloft Ibérica, S.A.U. — Barcelona, Spain
[12.27.18]
Lead Game Designer