GDC 2015 coverage begins!
Click this link to be magically transported to the central location for Gamasutra's GDC coverage -- which is already full of good stuff, and which will be live from the show in San Francisco starting Monday.
Audio, GDC, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing
Best of 2014: Gamasutra's Top Games of the Year
by Christian Nutt, Brandon Sheffield, Kris Graft, Alex Wawro, Leigh Alexander, Phill Cameron
Making a definitive "best of" is impossible, thanks to the diversity of games out there. But Gamasutra's small staff, naturally, played a whole lot of games this year, and we all have strong opinions about the ones we loved.
Design, Console/PC, Smartphone/Tablet, Mobile Games
What's next for
Puzzle & Dragons and GungHo?
by Christian Nutt
The president and CEO of GungHo, the studio behind the massive success Puzzle & Dragons, explains his philosophy toward game development, his studio's relationship with Supercell, free-to-play, and more.
Business/Marketing, Design, Console/PC, Social/Online, Smartphone/Tablet, Mobile Games
TOP 10 TIPS FOR GAMING CONVENTIONS LIKE PAX AND GDC
Dan Long [02.26.15]
It's game convention time again and here are my top 10 tips to help you get by at events like PAX, E3 and GDC.
Audio, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing, Smartphone/Tablet
VP of Engineering
VP of Engineering
Art Director for Profitable and Growing Studio
Sega Networks Inc. —
Gameloft New York —
NetherRealm Studios —
Senior Designer, Mobile
Netherrealm Studios, a division of Warner Bros. Games seeks an experienced Senior Designer to join us in the rapidly expanding mobile gaming industry.