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May 21, 2012
 
Demiurge Studios, Inc.
Senior Artist
 
Demiurge Studios, Inc.
Senior Engineer
 
Demiurge Studios, Inc.
Network Software Engineer
 
Infinity Ward / Activision
Senior Systems Administrator
 
Hidden Variable Studios
Lead Programmer
 
PopCap Games
UI Lead
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arrow GameCamp Paris
Paris, France
05.26.2012
 
arrow GameSupply Academy
Burbank, United States
06.04.2012
 
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Los Angeles, United States
06.05.2012
 
arrow Develop in Brighton
Brighton, United Kingdom
07.10.2012
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About
spacer Editor-In-Chief:
Kris Graft
Features Director:
Christian Nutt
News Director:
Frank Cifaldi
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
Smartphone/Tablet Games News
 
20
Could digital sales also be contracting? Exclusive
by Matt Matthews [05.18.12]
Having previously looked at the retail game market decline, Gamasutra analyst Matt Matthews delves into digital game sales, and discusses the possibility that there is some contraction occurring.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet, Exclusive
 
 
 
Get a job: SCE Santa Monica and others hiring now on the Gamasutra jobs board
by Eric Caoili [05.18.12]
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at SCE Santa Monica Studios, Monolith Productions, and others.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing, Recruitment
 
 
Bungie co-founder's mobile studio signs Unreal Engine multi-title deal
by Mike Rose [05.18.12]
Industrial Toys, the core-focused mobile development studio headed by Bungie co-founder Alex Seropian, has entered into a multi-title licensing deal with Epic Games, and is using Epic's Unreal Engine for its first mobile titles.
Business/Marketing, Smartphone/Tablet
 
1
Report: Japanese government restricts controversial virtual goods practice
by Eric Caoili [05.18.12]
Japan's Consumer Affairs Agency has formally declared that a questionable virtual goods sales method known as "kompu gacha" is illegal, and will penalize companies that continue to engage in the practice.
Business/Marketing, Social/Online, Smartphone/Tablet
 
 
Top iPad game apps: Bejeweled HD leads paid charts in debut week
by Danny Cowan [05.18.12]
Gamasutra rounds up the most popular paid and free iPad gaming applications on the App Store as of today, with Bejeweled HD, Sonic the Hedgehog 4 Episode II, and Feed Me Oil currently ranking among the platform's top downloads.
Business/Marketing, Smartphone/Tablet
 
1
GameSalad's mobile and web game engine adds Windows support
by Eric Caoili [05.17.12]
GameSalad Creator, a drag-and-drop game engine for mobile and web titles, has launched a closed beta test that now allows developers to build games with the platform on Windows systems.
Business/Marketing, Social/Online, Smartphone/Tablet
 
1
Apple permitted Zombies, Run! iOS dev to take pre-orders
by Mike Rose [05.17.12]
Apple allowed an iOS developer to take pre-orders on a game destined for the App Store, while also giving the developer full support for its Kickstarter project.
Business/Marketing, Smartphone/Tablet
 
 
Flash, Facebook lead social developer tech survey Exclusive
by Patrick Miller [05.17.12]
Social developers weigh in on what they use -- and what they want to use -- in the May 2012 issue of Game Developer magazine, with a continued focus on Flash complemented by a new trend toward Unity.
Audio, Business/Marketing, Design, Programming, Production, Art, Social/Online, Smartphone/Tablet, Exclusive

Smartphone/Tablet Games Features
 
1
Sponsored Feature: 10 Steps for Top Google Play Store Rankings (Without Spending a Penny!) by Richard O'Connell [04.11.12]
Papaya Mobile VP of Marketing Richard O'Connell goes through what the company considers the keys to success on the Google Play store, offering up suggestions on how to successfully launch an Android game.
Business/Marketing, Sponsored Feature, Smartphone/Tablet
 
 
5
Sponsored Feature: What You Need to Know About Developing Games for BlackBerry by Research In Motion [04.02.12]
An array of details on what it takes to develop games for the BlackBerry Playbook tablet, including SDK resources, statistics on popularity of the platform, and links to tools that can help.
Sponsored Feature, Smartphone/Tablet
 
 
Sponsored Feature: Life Beyond App Stores - Carrier App Stores Are Ready To Rule by Scott Prather [03.27.12]
Playphone senior director of business development Scott Prather discusses the "Age of Mobile", saying "there has never been a more exciting, and perhaps challenging, time to be a mobile games developer."
Sponsored Feature, Smartphone/Tablet
 
3
Making an iOS Hit: Phase 2 by Jeremy Alessi [03.21.12]
In the second in his series, indie developer Jeremy Alessi writes about how he and the team behind his iOS game friendly.fire are pushing for it to become a success on the App Store -- with changes and stats inside.
Design, Smartphone/Tablet
 
9
What's Happening to Kids' Games? by Paul Hyman [03.13.12]
What happened to the big kids licensed console game market? It may be gone forever, it seems, and in this feature, Sulake's Paul LaFontaine, iWin's Laralyn McWilliams and kids' game consultant Carla Engelbrecht Fisher explain what's really going on.
Business/Marketing, Social/Online, Smartphone/Tablet

Smartphone/Tablet Games Blogs
 
1
Video games = art?
by Daniele Giardini [05.15.12]
A reckless take on one of the most subjective arguments of all time - almost. Inspired by reading Roger Ebert's articles on the topic.
Design, Art, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet
 
 
4
All-time Android daily income from advertisement for Gamayun productions
by Thierry Brochart [05.15.12]
Today I decided to publish a chart showing you all my income from our Android games since the beginning, 9 months ago. Hopefully some other fellow developers will join me so we can help each other to make a decent living from it?
Business/Marketing, Smartphone/Tablet
 
 
Unity development: Journeyballs design patterns
by Daniele Giardini [05.11.12]
The design patterns I'm using to develop my current cross-platform game via Unity (Journeyballs): a mix of centralized approach and aggregation.
Programming, Indie, Smartphone/Tablet
 
1
Partnering vs. self-publishing: how independent should you really be?
by Joost Rietveld [05.10.12]
Independent game studios have the tendency to revert from publishing partners on digital distribution channels. However, there are some significant benefits to partnering that I will try to shed light over here.
Business/Marketing, Indie, Smartphone/Tablet
 
4
A Good Game Idea Finally Has Its Day
by William Volk [05.07.12]
This is not a story about a game being cloned. Instead it's about how the gameplay in one of our early iPhone games -- circa 2007 -- has finally been successfully copied FIVE years after being introduced.
Design, Smartphone/Tablet

Smartphone/Tablet Games Jobs
  Hidden Variable Studios — North Hollywood, CA, USA
[05.19.12]
Lead Programmer

Programmer / Engineer, Smartphone / Tablet Games, Independent Games
 
 
MunkyFun, Inc. — San Francisco, CA, USA
[05.17.12]
Sr. Network Engineer/Programmer

Programmer / Engineer, Social / Online Games, Smartphone / Tablet Games
 
MunkyFun, Inc. — San Francisco, CA, USA
[05.17.12]
Mobile Client Engineer/Programmer

Programmer / Engineer, Social / Online Games, Smartphone / Tablet Games
 
Gameloft — New York City, NY, USA
[05.17.12]
3D Programmer / Graphics Programmer
Gameloft is looking for GRAPHICS PROGRAMMERS. Our graphics programmers are responsible for the high graphics quality of our games and participate as part of an established team (Game Designers, Game Developers, Graphic Designers, Producer) in the development of all our 3D and 2D projects on multiple platforms - Ios/Android/Web. Graphics programmers provides solutions for the entire graphics pipeline to reach the highest level of visual quality for our players!
Programmer / Engineer, Social / Online Games, Smartphone / Tablet Games
 
fiveoneninegames LLC — Durham, NC, USA
[05.16.12]
Producer/Senior Producer

Producer / Director / Project Manager, Social / Online Games, Smartphone / Tablet Games
 
Merge Interactive — Austin, TX, USA
[05.15.12]
Senior Software Engineer
Senior Software Engineers design, implement, debug, optimize and maintain software. They often lead projects and own complete sub-systems. They also stay aware of the goals of their current product and assist the VP of Technology and Producer in creating schedules and identifying project risks. Senior Software Engineers apply up-to-date domain expertise, produce exemplary work and mentor less experienced engineers.
Programmer / Engineer, Console / PC Games, Smartphone / Tablet Games
 
Marquee Productions, Inc. — Beverly Hills, CA, USA
[05.14.12]
Sr. Graphics Engineer
Marquee Productions Inc is creating the next generation Global entertainment network utilizing a powerful 3D virtual platform. This project is a real game changer and will revolutionize the manner in which content is distributed, discovered, shared and monetized. This individual will work closely with Art, Design and Project Management to determine and execute priorities for the project. includes a competitive base salary, stock options, and a generous full benefits package and a family friendly
Programmer / Engineer, Smartphone / Tablet Games
 
NetherRealm Studios — Chicago, IL, USA
[05.14.12]
Senior Designer - WB Games/NetherRealm Studios - 129139BR
WB Games-Chicago seeks a Senior Designer with extensive game development experience for developing multiple Unreal based iOS projects.
Game / Level Designer / Creative Director, Smartphone / Tablet Games
 
BDA Entertainment Inc — Mississauga, ON, CAN
[05.09.12]
HTML5 Mobile Game Developer

Programmer / Engineer, Smartphone / Tablet Games, Independent Games
 
Mighty Play — telecommute, CA, USA
[05.08.12]
Mobile and Web Game Producer

Producer / Director / Project Manager, Social / Online Games, Smartphone / Tablet Games

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