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December 11, 2018
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Using a 'real entity as enemies' got Afghanistan '11 pulled from the App Store 1
by Alissa McAloon [12.06.18]
Developer Slitherine's strategy game Afghanistan '11 has been pulled from the iOS App Store, a rejection that comes more than a year after the game first launched on the platform. 
Smartphone/Tablet

Citing support issues, Epic stops selling Infinity Blade games 3
by Alex Wawro [12.10.18]
Epic has removed Chair Entertainment's three Infinity Blade iOS games from sale on Apple's App Store, explaining that it no longer makes sense for the company to support the games.
Business/Marketing, Smartphone/Tablet

Catch new & classic GDC talks broadcasting live on the GDC Twitch channel  
by Staff [12.10.18]
The official Game Developers Conference Twitch channel has begun broadcasting gems from the GDC Vault of game development talks, roundtables, and postmortems, and you can tune in live now to watch!
Audio, Video, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Video Game Deep Cuts: Smash That Punch-Out, Hard  
by Gamasutra Staff [12.09.18]
This week's surprisingly video-heavy highlights include a great mini-doc about the history of the Punch-Out franchise, a looks at the latest acclaimed Smash Bros. game, & a multitude of other neatness.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Get a job: Star Trek Timelines dev Disruptor Beam is looking for a Game Director  
by Staff [12.06.18]
In this role you’ll be helping to align the team with its publisher and keep the content train running on time, while looking for new opportunities for growth.
Production, Smartphone/Tablet, Recruitment

Google's cross-platform mobile app dev kit Flutter hits v. 1.0  
by Emma Kidwell [12.04.18]
Google has released version 1.0 of its open-source, cross-platform app building toolkit Flutter, with plans to bring the platform to the web as well. 
Design, Smartphone/Tablet

PUBG Mobile grabs Best Game in 2018 Google Play Awards  
by Alissa McAloon [12.04.18]
Google Play has announced its Best Apps of 2018, a list that includes a good number of mobile games released on Android this year.
Indie, Social/Online, Smartphone/Tablet

Apple names Donut County and Gorogoa best iOS games of 2018  
by Chris Kerr [12.04.18]
Sumptuous hand-drawn puzzler Gorogoa and quirky town-gobbler Donut County are Apple's favourite iOS games of 2018.
Business/Marketing, Smartphone/Tablet



A Team-Oriented Approval Process  
by Timothy Ryan [12.10.18]
How well the team works out creative differences is discernible in the end product. Quality suffers when the team cannot balance the input of many personalities. This can be tackled with a team-oriented approval process.
Audio Social/Online Indie Serious Console/PC Art Production Programming Design Smartphone/Tablet

The Epic Store, In Its Current State, is Not Good for Anyone. 10
by David Galindo [12.10.18]
Epic puts in 12% of the effort with an abysmal game launcher, few user features, but fantastic incentives for indie developers.
Business/Marketing Console/PC Indie Smartphone/Tablet

Sharing economy, revolutionizing the VIP gaming experience  
by Jason Kong [12.10.18]
Leasing VIP game accounts, a cheap alternative to experiencing high level/priced items
Business/Marketing Console/PC Smartphone/Tablet

Video Game Deep Cuts: Smash That Punch-Out, Hard  
by Simon Carless [12.09.18]
This week's surprisingly video-heavy highlights include a great mini-doc about the history of the Punch-Out franchise, a review (& compendium of reviews) for the latest acclaimed Smash Bros. game, & a multitude of other neatness.
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

Thank You to the Achievers Still Playing Harry Potter: Hogwarts Mystery  
by Hannah O\'Brien [12.06.18]
A look at player motivations and how they are helping Harry Potter: Hogwarts Mystery. The games only saving grace.
Business/Marketing Design Production Smartphone/Tablet


Cignition — Palo Alto, California, United States
[12.07.18]
Game Programmer
We are looking for innovative gameplay programmers to join our team. Cignition is a growing startup, passionate about blending gameplay and neuroscience to create immersive learning experiences.

innogames — Hamburg, Germany
[12.06.18]
Unity Developer for a New Mobile Game


Disruptor Beam, Inc. — Framingham, Massachusetts, United States
[12.04.18]
Senior Producer


Game Circus LLC — Dallas, Texas, United States
[11.16.18]
UI Artist


NEXON M — Emeryville, California, United States
[11.14.18]
Software Engineer
We're hiring a full stack engineer to join our platform engineering team!

NEXON M — Emeryville, CA, California, United States
[11.14.18]
Data Engineer
We're hiring a Data Engineer to join our Platform Engineering Team!

Pixelberry Studios — Mountain View, CA, California, United States
[11.14.18]
Senior Platform Engineer (Server) - Top 25 Mobile Game
Our world-class development team is looking for a Senior Server/Platform Engineer!

Pixelberry Studios — Mountain View, CA, California, United States
[11.14.18]
Senior Software Engineer - Top 25 Mobile Game
Our world-class development team is in search of a Senior Software Engineer!