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March 26, 2019
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Video: Building strong player attachment through narrative
by Staff [03.06.19]
In this 2017 GDC talk, game designer Harrison Pink dives deep into the lessons learned creating fully realized characters in Telltale's The Walking Dead, Tales from the Borderlands, and Mafia III
Console/PC, Design, Video

King's Tracey John brings the power of mobile storytelling to GDC 2019  
by Staff [03.06.19]
Read how King lead narrative design lead Tracey John will be helping developers tell better stories at GDC 2019.
Console/PC, Design

Watch a breakdown of the game design behind The Occupation  
by Bryant Francis [03.06.19]
The lead game designer of The Occupation breaks down some of the processes behind making an investigation game that takes place in a real-time four hour simulation.
Console/PC, Design, Video

Dev shares real talk about the personal costs of living in fear of layoffs  
by Emma Kidwell [03.06.19]
Game developer Katie Chironis discusses the personal costs of living in fear of layoffs.
Console/PC, Social/Online, Business/Marketing

Crowdfunding platform BrightLocker shuts down  
by Emma Kidwell [03.06.19]
BrightLocker, a crowdfunding platform similar to Patreon and Kickstarter, is closing down amid claims that some developers hadn't been paid money owed.
Console/PC, Business/Marketing

Get a job: Game Mechanic Studios is hiring a Gameplay Engineer  
by Staff [03.06.19]
Game Mechanic Studios is looking for a Gameplay Engineer to join our team to assist in the engineering and design process.
Programming, Recruitment

Sponsored Content
Tips on porting your indie game (and how we can help!)  
by Matthew Tighe, CTO and Founder; Steve Longhurst​, Technical Director, DO games [03.06.19]
Indies can handle porting by themselves, but there's significant investment required - likely several months per platform. DO games' tech leads offer tips on porting, and explore whether a dev partner is right for your game.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Sponsored Article

Don't Miss: Crunch & self-mutilation in Swery's puzzler The Missing 1
by Staff [03.06.19]
Hidetaka "Swery" Suehiro talks Gamasutra through the design of his new studio's first game, The Missing, and how he hopes it will prove him a good game designer -- not just an interesting storyteller.
Indie, Design

Nintendo announces Tetris 99 Maximus Cup tournament  
by Emma Kidwell [03.06.19]
Nintendo is hosting the Tetris 99 Maximus Cup, an online tournament challenging players to come in first place as many times as they can for the chance to win 999 My Nintendo Gold Points.
Console/PC, Business/Marketing

Take advantage of all this cool sponsored content at GDC 2019!  
by Staff [03.06.19]
From Google's keynote to the toxicity-fighting Fair Play Alliance Summit, don't overlook all the great GDC 2019 sponsored content available to you as you're planning out your time at the show!
Console/PC, Smartphone/Tablet, Indie, Business/Marketing, GDC

Valve bans sexual violence game from Steam, but stops short of condemning it 14
by Alissa McAloon [03.06.19]
Valve has ruled that an adult game about committing sexual assault against women will not launch on Steam due to the fact that it “poses unknown costs and risks”.
Console/PC, Social/Online

Epic Games is now being sued over loot boxes in Fortnite: Save the World 1
by Alissa McAloon [03.06.19]
A lawsuit filed by a Californian father takes issue with the game that was eventually spun off into Epic Games’ mega-popular Fortnite Battle Royale.
Console/PC, Business/Marketing

Come to GDC 2019's Game Producer Bootcamp and level up your game dev process!  
by Staff [03.06.19]
Facebook's Ruth Tomandl will give you a thorough look at game production processes as part of the GDC 2019 Game Producer Bootcamp, a full day of talks focused on the art & science of game production!
Console/PC, Smartphone/Tablet, Indie, GDC

Kartridge is the latest PC storefront using exclusive games to entice players  
by Alissa McAloon [03.06.19]
Kongregate's digital video game storefront Kartridge has announced four games that’ll be hitting its platform as timed exclusives this year.
Console/PC, Indie

GDC 2019 debuts free to all GDC @ The Gardens space  
by Staff [03.06.19]
This year GDC will be complemented by a new initiative aimed at giving everyone a place to relax and unwind while listening to live performances from some of the industry's leading musicians!
Social/Online, GDC

Designing Mortal Kombat's famously bloody fatalities  
by Chris Kerr [03.06.19]
"The very start of the process is always a fatality that's going to set the tone for the rest of them. I'm usually the one who draws up that fatality, and says okay 'this is going to happen.'"
Design, Video

Chat with the developers behind The Occupation at 1PM ET  
by Bryant Francis [03.06.19]
Join the developers of The Occupation for a chat on the making of their game starting at 1PM ET on the GDC Twitch channel.
Console/PC, Design, Video

Report: Nintendo is telling mobile development partners to stop players overspending 2
by Chris Kerr [03.06.19]
"Nintendo is not interested in making a large amount of revenue from a single smartphone game. If we managed the game alone, we would have made a lot more."
Smartphone/Tablet, Business/Marketing

Blog: Move or Die and its four year journey to the PS4 2
by Gamasutra Community [03.06.19]
From "flashy" beginnings to the development swamp and finally launching a console game, this is the story of how Move or Die was made.
Programming, Design, Production

Road to the IGF: Calis, Nijman, Kallio, and Johann's Minit  
by Joel Couture [03.06.19]
Minit takes a grand adventure across a sprawling world and breaks it into one-minute chunks, having players find secrets, defeat bosses, and delve through dungeons on a tight time limit.
Indie, Video, IGF