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November 16, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






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Don't Miss: Composing the music of Red Dead Redemption  
by Staff [10.25.18]
In this 2010 interview, Red Dead Redemption's composers Bill Elm and Woody Jackson discuss developing the Western game's sound, comparing the experience to working on film score.
Console/PC, Audio

What drives players to digital murder in The Sims games 1
by Alissa McAloon [10.25.18]
A story from The Huffington Post explores why many Sims players have always found their fun outside of the game's normal objectives.
Console/PC, Design

Former Runic Games devs set up new studio to create co-op games 1
by Emma Kidwell [10.25.18]
Former Runic Games developers have established a new studio, Monster Squad Games, to start work on an unannounced co-op game.
Console/PC, Business/Marketing

Get a job: HaptX is looking for a Technical Environment Artist  
by Staff [10.25.18]
HaptX is seeking someone knowledgeable with game engines and game development to work with customers to develop haptic interactions.
Recruitment

Renegotiated music licenses bring Alan Wake back to digital stores  
by Alissa McAloon [10.25.18]
Alan Wake has returned to Steam, with other digital platforms like the Xbox Store soon to follow.
Console/PC, Business/Marketing

DICE offers internship for grad student to study toxicity in Battlefield 5
by Alissa McAloon [10.25.18]
Battlefield V developer DICE has listed an internship on its job board soliciting graduate students to analyze toxic and disruptive behavior that takes place in its online shooter. 
Console/PC, Social/Online

Make sure you're ready for XRDC in San Francisco next week!  
by Staff [10.25.18]
XRDC starts Monday in San Francisco, kicking off two days of intense learning, sharing, & networking among some premier innovators in AR/VR/MR -- here's some important info to know before you go!
VR

GDC 2019 is proud to welcome back the GDC Film Festival!  
by Staff [10.25.18]
The GDC Film Festival (one of the first-ever documentary & narrative film fests focused on the art and culture of video games) returns for GDC 2019 -- and organizers are currently seeking submissions!
Console/PC, Indie, GDC

Blog: A different approach to difficulty 4
by Gamasutra Community [10.25.18]
In this blog I want to explain why games should try and give players with the tools to cook to their own palate, provided it is a meaningful experience.
Design, Production

Steam now boasts 90 million monthly active users  
by Chris Kerr [10.25.18]
Steam has gained around 23 million monthly active users in little over a year, according to the latest figures from Valve. 
Console/PC, Business/Marketing

Microsoft CEO reveals Xbox Game Pass is heading to PC 2
by Chris Kerr [10.25.18]
Satya Nadella broke the news during a recent earnings call, and explained the move is designed to "increase the strength of the [games] community" on other platforms.
Console/PC, Business/Marketing

Crunch, work-life balance, and Assassin's Creed Odyssey: A view from the top  
by Kris Graft [10.25.18]
Three bosses at Ubisoft Quebec, the studio behind recently-released Assassin's Creed Odyssey, give us a bird's-eye view of crunch & work-life balance when making one of the biggest games of the year.
Console/PC, Production, Business/Marketing

Video: How Alone in the Dark paved the way for survival horror  
by Staff [10.24.18]
In this classic GDC 2012 postmortem, Frederick Raynal shares how he and his team crafted the seminal horror game Alone in the Dark that helped spawn a genre that still scares millions today.
Console/PC, Design, Video

Xbox sees earnings rise on the strength of third-party game sales  
by Emma Kidwell [10.24.18]
Microsoft published its earnings report today for the quarter ended September 30, showing an increase in gaming revenue driven mainly by third-party titles.
Console/PC, Business/Marketing

How Riot has been removing cheaters from League of Legends  
by Emma Kidwell [10.24.18]
Riot has pulled back the curtain on how its developers handle botters, scripters, and boosters who cheat in League of Legends in a detailed blog post outlining anti-cheat methods.
Console/PC, Design

Don't Miss: Exploring active storytelling in video games 17
by Staff [10.24.18]
In this 2010 feature, writer and designer Chuck Jordan (Sam & Max series) explains why the myth that narrative and gameplay are incompatible is so wrong by using the language of horror films.
Design, Production

Get a job: Zapdot is hiring a Software Engineer  
by Staff [10.24.18]
Zapdot is currently accepting applications for a Software Engineer position at its studio in Cambridge, MA.
Programming, Recruitment

Epic Games to establish new office in Australia and New Zealand 1
by Emma Kidwell [10.24.18]
Epic Games will be opening new offices in Australia and New Zealand.
Console/PC, Business/Marketing

China ends 'green channel' game approvals amid ongoing licensing freeze 2
by Alissa McAloon [10.24.18]
Regulators in China have seemingly ended a program that gave some game companies a way to have their games approved for launch in the country during its yet-ongoing freeze on issuing game licenses. 
Console/PC, Social/Online, Smartphone/Tablet

The Red Dead Redemption 2 companion app can completely replace its HUD 2
by Alissa McAloon [10.24.18]
Rockstar Games has revealed a companion app for its upcoming game Red Dead Redemption 2 that, in addition to a slew of typical companion app features, can turn off the game's HUD.
Console/PC, Smartphone/Tablet