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April 20, 2019
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Road to the IGF: Lucas Pope's Return of the Obra Dinn 2
by Joel Couture [03.15.19]
Return of the Obra Dinn sets the player free on a dead ship heavy with mysteries, asking them to unravel a massive snarl of events and clues to reveal what happened to this lost crew.
Indie, Video, IGF

Bomber Crew dev Runner Deck acquired by Catalis  
by Alissa McAloon [03.15.19]
Runner Deck, the developer behind the Curve Digital-published game Bomber Crew, has been acquired by Catalis, Curve Digital’s parent company.
Business/Marketing

PSA: Know and abide by your GDC 2019 Code of Conduct! 2
by Staff [03.15.19]
As you lock in your plans for GDC in San Francisco next week, take time to review and commit to the Code of Conduct, which applies to everyone at the show!
Console/PC, Indie, GDC

EA opens 'multi-million dollar' esports broadcast studio 1
by Chris Kerr [03.15.19]
"We knew for us to be a leader in competitive gaming, we needed to increase both the quantity and quality of content we were producing. This is a monumental moment."
Business/Marketing

Come to GDC for an inside look at the AI built to playtest Battlefield V!  
by Staff [03.15.19]
Come to GDC next week to learn about the birth of AutoPlayers, autonomous bots used for playtesting Battlefield V in scenarios ranging from full 64-player soak tests to specific scripted test cases.
Console/PC, Social/Online, Programming, GDC

Blog: Engaging players through ritual 4
by Gamasutra Community [03.15.19]
VR design engineer and indie developer Brandon Franklin has concocted an exploration of a new design pattern in games, removing abstraction to encourage better player behavior.
Design, Production

Beat Saber has crossed 1 million sales in under a year  
by Chris Kerr [03.15.19]
The VR title, which has players slash beat-infused blocks using a colorful laser sword, launched back in May 2018, and surpassed 100,000 sales during its first month on shelves.
VR, Console/PC, Business/Marketing

Shadow Warrior developer Flying Wild Hog acquired by Supernova  
by Chris Kerr [03.15.19]
Flying Wild Hog has been acquired by Supernova Capital, a private equity firm established by Splash Damage founder Paul Wedgwood.
Console/PC, Production, Business/Marketing

Designing Recompile: Twisting and turning the Metroidvania genre 1
by Phi Dinh [03.15.19]
PhiGames head Phi Dinh walks through how Recompile morphs the structure of a typical Metroidvania by offering more than one critical path to best accommodate multiple playstyles.
Design

Video: An in-depth look at the animation of Agents of Mayhem  
by Staff [03.14.19]
In this 2017 GDC talk, Volition's Michael Jungbluth goes in-depth on every aspect of the animation process for Agents of Mayem.
Console/PC, Art, Video

Wargroove dev demystifies game development by involving its community  
by Emma Kidwell [03.14.19]
Chucklefish founder and lead designer on Wargroove Finn Brice explains how being transparent with players during development can help demystify the process of making a game.
Console/PC, Design, Video

Blind Squirrel lands $5M in funding to self-publish its first game, Drifters  
by Emma Kidwell [03.14.19]
Blind Squirrel Games announced today that it has raised $5 million in funding for its first game, Drifters.
Console/PC, Design, Business/Marketing

Get a job: Big Blue Bubble is hiring a Senior 3D Artist  
by Staff [03.14.19]
The team is looking for a  Senior 3D Artist who enjoys solving problems, learning new technologies, and working with others in a collaborative environment.
Art, Recruitment

Steam devs can now use the networking APIs created for CS:GO and Dota 2  
by Alissa McAloon [03.14.19]
Valve has opened up the use of a handful of APIs to partnered Steam developers, granting them tools geared toward better multiplayer play.
Console/PC, Social/Online, GDC

GDC 2019 is committed to being a sustainable, environmentally-friendly event  
by Staff [03.14.19]
Ahead of the big show next week, GDC organizers share what they've been doing to try and make it a more sustainable, environmentally-friendly event!
Serious, GDC

Alt.Ctrl.GDC Showcase: Tied Escape: Curse of Cortez  
by Joel Couture [03.14.19]
Tied Escape: Curse of Cortez ties two players to chairs, action movie style, then has them escape a devious trap by working together to hit buttons around a room.
Indie, Video, alt ctrl gdc

Don't Miss: How Neopets has influenced a generation of game developers  
by Staff [03.14.19]
Devs around the industry (including Nina Freeman, Kevin Snow, and Claire Hummel) reflect on how the venerable virtual pet website helped jumpstart their careers in game development.
Console/PC, Indie, Art, Design

Road to the IGF: Triband's WHAT THE GOLF?  
by Joel Couture [03.14.19]
WHAT THE GOLF? is a golf game for people who hate golf (but love surprises). Just when players think they'll be hitting a ball, they'll hit houses, cars, and far more absurd things.
Indie, Video, IGF

Minecraft is joining Microsoft's Xbox Game Pass lineup  
by Alissa McAloon [03.14.19]
The still-thriving block building survival game will join Microsoft's catalog of pay-for-access games on April 4.
Console/PC, Social/Online

Here's where to watch the IGF & Game Developers Choice Awards next week!  
by Staff [03.14.19]
If you can't attend in person, don't worry: the sequential award shows will be livestreamed on Twitch next Wednesday (March 20th) starting at 6:30 PM. It's always a fun, upbeat show, so don't miss it!
Console/PC, Indie, Video, GDC