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November 21, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [10]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [12]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
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Latest Features
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November 21, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [6]
 
arrow iPhone Piracy: The Inside Story [48]
 
arrow And Yet It Grows: Analyzing the Size and Growth of the European Game Market [5]
 
arrow NPD: Behind the Numbers, October 2009 [13]
 
arrow Reflecting On Uncharted 2: How They Did It [5]
 
arrow Sponsored Feature: Rasterization on Larrabee -- Adaptive Rasterization Helps Boost Efficiency
 
arrow Postmortem: Wadjet Eye's The Blackwell Convergence [2]
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Features
 

Wendy Despain

Wendy Despain is a multimedia writer who has worked primarily on television shows, although she has recently begun writing for and about videogames.

Wendy started her career writing and doing editorial work for science magazines, with some technical writing and fiction on the side. Then she took a left turn into the Internet and started writing and designing Alternate Reality Games for television shows. For seven years she worked with major Hollywood distribution companies.

Now she writes dialog and does narrative design for video games through International Hobo and occaisionally does science and video game journalism.

Wendy is a key member of the IGDA's Game Writers Special Interest Group, and a contributing editor to the book Game Writing: Narrative Skills for Videogames, published by Charles River Media.