Latest News
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November 8, 2009
 
Iwata: 35% Japanese Connectivity Ratio For Wii, 20% For DS
 
iPhone Dev Storm8 Sued Over User Data Harvesting Allegations [6]
 
Game Boy, The Ball Admitted To National Toy Hall Of Fame
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Latest Features
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November 8, 2009
 
arrow On Bringing Modern Warfare 2 To Life [3]
 
arrow Games Demystified: Dissidia Final Fantasy [1]
 
arrow Building Social Success: Zynga's Perspective [4]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part I [7]
 
arrow Valve's Writers And The Creative Process [11]
 
arrow Sony's Software Strategy: Shuhei Yoshida Speaks [3]
 
arrow A Holistic Approach to Game Dialogue Production [7]
 
arrow Ancients Reborn: Launching League of Legends [4]
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Features
 

Eric Preisz

Eric is the course director for optimization at Full Sail University. His passion for optimization started when the first TnL graphics card hit the shelves. He later refined his optimization techniques while working at Dynamic Animation Systems and Valador,Inc. He has developed technologies for the Simulation and Training industries that include: large area database terrain paging, multi-channel image generators, and collaborative environments.

Eric is an official Garage Games associate. He developed his experience working with TGE and TSE for applications used by NASA and the Veterans Affairs.

He continues to further the use of game engine technologies in the Simulation and Training world through C2C
Simulation
, a game engine based MS&T service company and Venagen.com, a video game optimization services
organization. C2C Simulation, having a combined 28 years of Torque experience, is the best team of technical Torque talent outside Eugene, Oregon.