Latest News
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November 8, 2009
 
Iwata: 35% Japanese Connectivity Ratio For Wii, 20% For DS
 
iPhone Dev Storm8 Sued Over User Data Harvesting Allegations [6]
 
Game Boy, The Ball Admitted To National Toy Hall Of Fame
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Latest Features
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November 8, 2009
 
arrow On Bringing Modern Warfare 2 To Life [3]
 
arrow Games Demystified: Dissidia Final Fantasy [1]
 
arrow Building Social Success: Zynga's Perspective [4]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part I [7]
 
arrow Valve's Writers And The Creative Process [11]
 
arrow Sony's Software Strategy: Shuhei Yoshida Speaks [3]
 
arrow A Holistic Approach to Game Dialogue Production [7]
 
arrow Ancients Reborn: Launching League of Legends [4]
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Features
 

Eitan Glinert

Eitan Glinert is the president, founder, creative director, and head janitorial engineer of Fire Hose Games, a Boston based indie studio that makes downloadable console games. He has written extensively about video game user interfaces, writing a master's thesis at MIT on the subject and creating AudiOdyssey, a Wiimote controlled rhythm game designed for a mainstream audience yet completely usable by the visually impaired. Eitan has also made serious games including Immune Attack, which teaches immunology to high school students in a fun and engaging way.