Latest News
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November 23, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [12]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [16]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
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Latest Features
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November 23, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [8]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [7]
 
arrow iPhone Piracy: The Inside Story [51]
 
arrow And Yet It Grows: Analyzing the Size and Growth of the European Game Market [5]
 
arrow NPD: Behind the Numbers, October 2009 [13]
 
arrow Reflecting On Uncharted 2: How They Did It [5]
 
arrow Sponsored Feature: Rasterization on Larrabee -- Adaptive Rasterization Helps Boost Efficiency
 
arrow Postmortem: Wadjet Eye's The Blackwell Convergence [2]
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Features
 

E. Daniel Arey

E. Daniel Arey is Co-Founder and Chief Creative Officer of Big Red Button Entertainment. As a 20 year veteran of the games industry, Dan has worked with a number of top companies including EA, Activision, Crystal Dynamics, Ready at Dawn, Acclaim, Brash, High Impact, Mighty Play, and MTV to name a few. An early proponent of advanced linkages between game design and narrative technique in videogames, Dan has headed up or assisted in the development of a number of best selling titles, including Gex, Crash Bandicoot, Jak and Daxter, and the highly acclaimed Uncharted: Drake’s Fortune. As a Senior Designer and Creative Director at Naughty Dog-Sony for ten years, he helped develop, design, write, and direct 7 platinum best selling game titles, totaling more than 35 million units sold and counting. He is a frequent writer/lecturer for GDC, The State Department, Writers Guild of America, DICE, GI and is an adjunct professor at USC’s School of Cinematic Arts. (He can be reached at daniel_arey@hotmail.com)