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February 10, 2012
 
Analyst questions validity of unusual January NPD results [3]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
 
DICE 2012: Insomniac's Price on Quality Of Life, ditching the 'Loser' badge [2]
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [18]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [39]
 
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arrow SPONSORED FEATURE: TwitchTV - How to Build Community Around Your Game in 2012 [13]
 
arrow Happy Action, Happy Developer: Tim Schafer on Reimagining Double Fine [9]
 
arrow Building an iOS Hit: Phase 1 [11]
 
arrow Postmortem: Appy Entertainment's SpellCraft School of Magic [5]
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Features
 

Peter Rakos

Peter Rakos is a project manager responsible for several software development projects in the telco and financial sectors (T-Online, GE Money Bank).

He got over the usual children's illnesses in his childhood including chickenpox, German measles and the "3D engine craving" disease, but fortunately he became totally resistant against them.

Not knowing about his resistance against the 3D engines he tried to create his own ultra-fast, highly-optimized, feature-rich, revolutionary, very-next-generation 3D engines with every possible tools he found around him like Z80 assembly-, i86 assembly-, C-compilers and later Excel as well.

His career clearly demonstrates that technological untalentedless gets on well with lack of business sense. Despite of this he holds an MSc. in Informatics and MBA degrees proving that there is always hope and the fortune can find even the most untalented ones as well.

Peter can be contacted at prakos@freemail.hu.


Features by Peter Rakos:
Microsoft Excel: Revolutionary 3D Game Engine? [03.06.08]
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