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November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [11]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [12]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
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November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [6]
 
arrow iPhone Piracy: The Inside Story [48]
 
arrow And Yet It Grows: Analyzing the Size and Growth of the European Game Market [5]
 
arrow NPD: Behind the Numbers, October 2009 [13]
 
arrow Reflecting On Uncharted 2: How They Did It [5]
 
arrow Sponsored Feature: Rasterization on Larrabee -- Adaptive Rasterization Helps Boost Efficiency
 
arrow Postmortem: Wadjet Eye's The Blackwell Convergence [2]
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Features
 

Peter Rakos

Peter Rakos is a project manager responsible for several software development projects in the telco and financial sectors (T-Online, GE Money Bank).

He got over the usual children's illnesses in his childhood including chickenpox, German measles and the "3D engine craving" disease, but fortunately he became totally resistant against them.

Not knowing about his resistance against the 3D engines he tried to create his own ultra-fast, highly-optimized, feature-rich, revolutionary, very-next-generation 3D engines with every possible tools he found around him like Z80 assembly-, i86 assembly-, C-compilers and later Excel as well.

His career clearly demonstrates that technological untalentedless gets on well with lack of business sense. Despite of this he holds an MSc. in Informatics and MBA degrees proving that there is always hope and the fortune can find even the most untalented ones as well.

Peter can be contacted at prakos@freemail.hu.