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February 9, 2010
 
Ubisoft Q3 Sales Edge Down, As It Ramps Up Big Franchises
 
Analysts: EA On The Right Track At Last
 
Road To The IGF: Star Guard's Loren Schmidt [2]
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February 9, 2010
 
arrow Television, Meet Games
 
arrow Two Halves, Together: Patrick Gilmore On Double Helix [1]
 
arrow The Road To Hell: The Creative Direction of Dante's Inferno [19]
 
arrow The Sensible Side of Immersion [10]
 
arrow Jumpstarting Your Creativity [5]
 
arrow Truth in Game Design [49]
 
arrow Postmortem: Vicious Cycle's Matt Hazard: Blood Bath and Beyond [4]
 
arrow Developers React: The iPad's Future [16]
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Features
 

Alvan Monje

Alvan Monje is a Senior Designer at Volition. He started there in 1999, in QA, where he helped to ship FreeSpace 2, Summoner, and Red Faction. He transitioned into design in 2001 and since then has worked on Summoner 2, Saints Row, and Saints Row 2. Currently he is Design Architect on an unannounced project.

Outside of work, Alvan tries to avoid pen-and-paper gaming and MMOs, focusing instead on leveling up his real-life character. Unfortunately he is not always successful.