Latest News
spacer View All spacer
 
November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [11]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [12]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
spacer
Latest Features
spacer View All spacer
 
November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [6]
 
arrow iPhone Piracy: The Inside Story [48]
 
arrow And Yet It Grows: Analyzing the Size and Growth of the European Game Market [5]
 
arrow NPD: Behind the Numbers, October 2009 [13]
 
arrow Reflecting On Uncharted 2: How They Did It [5]
 
arrow Sponsored Feature: Rasterization on Larrabee -- Adaptive Rasterization Helps Boost Efficiency
 
arrow Postmortem: Wadjet Eye's The Blackwell Convergence [2]
spacer
Features
 

Becky Heineman

Rebecca Ann Heineman, Lead Software Design Engineer (Microsoft Corporation), has been developing computer game software since the dawn of the 8 bit era. She was one of the founders of Interplay Productions, and was responsible for such hit games as Bard's Tale III, Mindshadow, Out Of This World SNES, Wolfenstein 3D Mac, and Wasteland. Her most recent titles are The Battle For Middle Earth II, Command and Conquer III, BratZ: Forever Diamonds, and Alvin and the Chipmunks. She currently works in the XNA Developer Connection group at Microsoft in Redmond Washington, helping developers make better games on all Microsoft platforms. When not programming computers, she writes an online webcomic, Sailor Ranko.