Latest News
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November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [11]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [12]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
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Latest Features
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November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [7]
 
arrow iPhone Piracy: The Inside Story [48]
 
arrow And Yet It Grows: Analyzing the Size and Growth of the European Game Market [5]
 
arrow NPD: Behind the Numbers, October 2009 [13]
 
arrow Reflecting On Uncharted 2: How They Did It [5]
 
arrow Sponsored Feature: Rasterization on Larrabee -- Adaptive Rasterization Helps Boost Efficiency
 
arrow Postmortem: Wadjet Eye's The Blackwell Convergence [2]
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Features
 

Kurt Reiner

Kurt Reiner is Demiurge's Technical Director. He has been in the game industry since 1998, when he helped found Shaba Games. After Shaba, Kurt moved on to Electronic Arts. There he worked on several critical intellectual properties including James Bond, The Sims and Tiger Woods Golf. In addition to defining the technology vision for the studio, Kurt managed the engineering team on Brothers in Arms: Double Time. Kurt holds a B.S. in Mechanical Engineering from University of California at Berkeley and a Ph.D. in Mechanical Engineering from Stanford University.