Latest News
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November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [11]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [12]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
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Latest Features
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November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [6]
 
arrow iPhone Piracy: The Inside Story [48]
 
arrow And Yet It Grows: Analyzing the Size and Growth of the European Game Market [5]
 
arrow NPD: Behind the Numbers, October 2009 [13]
 
arrow Reflecting On Uncharted 2: How They Did It [5]
 
arrow Sponsored Feature: Rasterization on Larrabee -- Adaptive Rasterization Helps Boost Efficiency
 
arrow Postmortem: Wadjet Eye's The Blackwell Convergence [2]
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Features
 

Nick Bodenham

Nick Bodenham, Test Lead (Microsoft Corporation), has been working as a professional in the games industry for over a decade. He began his career at Vivendi Universal Games, where he worked on hit games such as Half-Life, Half-Life: Opposing Force, StarCraft and Tribes. Following a two year stint working for LEGO Software on their LEGO Racers and LEGO Harry Potter game franchises, he joined Microsoft in 2001. While at Microsoft he has been involved in the certification of games spanning a variety of genres for the Xbox and Xbox 360; he has also helped launch games on the Xbox LIVE service. He currently works in the XNA Game Quality Functional Test department, continuing to certify games for the Xbox 360.