Latest News
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November 8, 2009
 
Iwata: 35% Japanese Connectivity Ratio For Wii, 20% For DS
 
iPhone Dev Storm8 Sued Over User Data Harvesting Allegations [6]
 
Game Boy, The Ball Admitted To National Toy Hall Of Fame
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Latest Features
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November 8, 2009
 
arrow On Bringing Modern Warfare 2 To Life [3]
 
arrow Games Demystified: Dissidia Final Fantasy [1]
 
arrow Building Social Success: Zynga's Perspective [4]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part I [7]
 
arrow Valve's Writers And The Creative Process [11]
 
arrow Sony's Software Strategy: Shuhei Yoshida Speaks [3]
 
arrow A Holistic Approach to Game Dialogue Production [7]
 
arrow Ancients Reborn: Launching League of Legends [4]
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Features
 

Andrew Donnelly

Andrew Donnelly, XNA Game Quality Compliance Lead (Microsoft Corporation), has been working in the games industry for 10 years, 3 of which were with LEGO Software before joining Microsoft for the European launch of the Xbox back in 2001, the launch of the Xbox LIVE service in 2002, and most recently the launch of the Xbox 360 in 2005. Having been involved with certification since day one, he’s had the opportunity to work on nearly every game released on Xbox/Xbox 360, and it's something he feels privileged to be a part of.