Latest News
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November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [11]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [12]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
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Latest Features
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November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [7]
 
arrow iPhone Piracy: The Inside Story [48]
 
arrow And Yet It Grows: Analyzing the Size and Growth of the European Game Market [5]
 
arrow NPD: Behind the Numbers, October 2009 [13]
 
arrow Reflecting On Uncharted 2: How They Did It [5]
 
arrow Sponsored Feature: Rasterization on Larrabee -- Adaptive Rasterization Helps Boost Efficiency
 
arrow Postmortem: Wadjet Eye's The Blackwell Convergence [2]
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Features
 

Ben Cammarano

Ben is a 16-year CG veteran now serving as director of art for Microsoft Game Studios. He is responsible for leading a group of talented and highly-motivated creative and technical art directors, artists, post-production, and outsourcing specialists who oversee the publishing art efforts for first party Xbox 360 and XBLA franchises such as Gears of War, Fable, Halo Wars, Too Human, Viva Piņata, Banjo Kazooie and Scene It. In addition, his group supports and drives various art initiatives for MGS and works closely with partners to R&D the latest-and-greatest in new IP and technology development.