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February 10, 2012
 
Analyst questions validity of unusual January NPD results [3]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
 
DICE 2012: Insomniac's Price on Quality Of Life, ditching the 'Loser' badge [2]
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [18]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [39]
 
arrow Building the World of Reckoning [4]
 
arrow SPONSORED FEATURE: TwitchTV - How to Build Community Around Your Game in 2012 [13]
 
arrow Happy Action, Happy Developer: Tim Schafer on Reimagining Double Fine [9]
 
arrow Building an iOS Hit: Phase 1 [11]
 
arrow Postmortem: Appy Entertainment's SpellCraft School of Magic [5]
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Features
 

Richard Todd

Richard Todd is a designer, and has worked on projects including Incredible Hulk, Army Men 2, and Lord of the Rings for the GBA, Call of Cthulhu for the Xbox, and most recently Wheelman at Midway. As of December 2008, he has recently accepted a design position at Kuju London. He is interested in exploring and better understanding some of the properties that make for a good game, such as the nature and role of luck.


Features by Richard Todd:
A Matter of Luck [12.10.08]
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