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February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [3]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
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Latest Features
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [18]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [39]
 
arrow Building the World of Reckoning [4]
 
arrow SPONSORED FEATURE: TwitchTV - How to Build Community Around Your Game in 2012 [13]
 
arrow Happy Action, Happy Developer: Tim Schafer on Reimagining Double Fine [9]
 
arrow Building an iOS Hit: Phase 1 [11]
 
arrow Postmortem: Appy Entertainment's SpellCraft School of Magic [5]
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Features
 

Keith Self-Ballard

Keith Self-Ballard is the Studio Artist Manager at THQ/Volition Inc., located in Champaign, IL. He is a ten year veteran artist of the games industry. In this time, he has worked on a variety of PC and console titles including (but not limited to): Myst III: Exile (PC), Whacked! (Xbox), Lords of EverQuest (PC), as well as Saints Row and Saints Row 2 (Xbox360/PS3).


Features by Keith Self-Ballard:
Game Artists: The Three Cardinal Rules [03.12.09]
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