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February 10, 2012
 
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Features
 

Marianne Krawczyk

With experience writing and designing on a number of AAA game titles, Marianne Krawczyk is most often recognized for her work on the the critically and commercially acclaimed franchise God of War. In addition to working on many games in that series, Krawczyk has written for Area 51, The Sopranos: Road to Respect, and more, including a number of soon-to-be-announced titles for the PlayStation 3 and Xbox 360. Specifically, she focuses on story and dialogue. She has worked with all of the major games publishers, including Sony, Activision, Vivendi Universal, THQ and Midway. In addition to writing for games, she has also written about game writing. She is the author of Game Development Essentials: Game Story and Character Development. Krawczyk is the recent recipient of the BAFTA for Best Story and Character for God of War II. She has also won other awards for her excellence in character development.


Features by Marianne Krawczyk:
Game Writing From The Inside Out [03.18.09]
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