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February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [3]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [19]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [39]
 
arrow Building the World of Reckoning [4]
 
arrow SPONSORED FEATURE: TwitchTV - How to Build Community Around Your Game in 2012 [13]
 
arrow Happy Action, Happy Developer: Tim Schafer on Reimagining Double Fine [9]
 
arrow Building an iOS Hit: Phase 1 [11]
 
arrow Postmortem: Appy Entertainment's SpellCraft School of Magic [5]
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Features
 

Mary Jane Irwin

As a young lass, Mary Jane Irwin bullied her way into the media world thanks to her tenacity, sheer will and wit. Mary Jane may also be able to control minds. She clawed her way from frat house to club house, laying waste to such fine publications as IGN.com, Business 2.0, Valleywag.com, Wired magazine and Forbes.com.

But despite her upward mobility, Mary Jane could never escape her videogame-filled past. For the last six years her dreams have been plagued by mushroom men and space marines -- a chilling side effect of writing about the culture, business and wares of the games industry.

Still, she plays on, hoping one day she’ll outlive the zombie horde, nuclear apocalypse, or Piñata garden. Mary Jane does love other things too. Like bunnies. MJ (as the kids call her) also writes about business, culture, technology and the mighty Internet.


Features by Mary Jane Irwin:
Unlocking Achievements: Rewarding Skill With Player Incentives [04.01.09]
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