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February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [5]
 
Strong Tales of Xillia sales help Namco Bandai to Q3 profits
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Latest Features
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [20]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [40]
 
arrow Building the World of Reckoning [4]
 
arrow SPONSORED FEATURE: TwitchTV - How to Build Community Around Your Game in 2012 [13]
 
arrow Happy Action, Happy Developer: Tim Schafer on Reimagining Double Fine [9]
 
arrow Building an iOS Hit: Phase 1 [11]
 
arrow Postmortem: Appy Entertainment's SpellCraft School of Magic [5]
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Features
 

Anu Kalra

Anu Kalra is a senior software engineer at Intel. He works in the visual computing software division, where he develops technologies and advises gaming ISVs in the adoption of multi-core and Larabee technologies. He holds a Master’s degree in Computer Science from the University of Illinois, where he specialized in computer graphics and virtual reality.


Features by Anu Kalra:
Sponsored Feature: Rendering Grass with Instancing in DirectX 10 [05.28.09]
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