Latest News
spacer View All spacer
 
November 7, 2009
 
Iwata: 35% Japanese Connectivity Ratio For Wii, 20% For DS
 
iPhone Dev Storm8 Sued Over User Data Harvesting Allegations [6]
 
Game Boy, The Ball Admitted To National Toy Hall Of Fame
spacer
Latest Features
spacer View All spacer
 
November 7, 2009
 
arrow On Bringing Modern Warfare 2 To Life [3]
 
arrow Games Demystified: Dissidia Final Fantasy [1]
 
arrow Building Social Success: Zynga's Perspective [3]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part I [7]
 
arrow Valve's Writers And The Creative Process [11]
 
arrow Sony's Software Strategy: Shuhei Yoshida Speaks [3]
 
arrow A Holistic Approach to Game Dialogue Production [7]
 
arrow Ancients Reborn: Launching League of Legends [4]
spacer
Features
 

Jeff Andrews & Chuck Desylva, Alfredo Giminez

Jeff Andrews is an applications engineer at Intel, where he works on optimizing code for software developers. He is currently focused on PC gaming. As the lead architect for Intel's Smoke Demo framework, Jeff provided many key performance enhancements and was invaluable to its success.

Alfredo Gimenez is a full-time Computer Science student at the University of California, Davis. Alfredo's internship gave him the opportunity to learn DirectX 10 and to begin applying both his 3D artistry and computer science knowledge in a real-world format. In his spare time, Alfredo is an avid flamenco guitar player and freestyle skier.

Chuck Desylva is a 15-year Intel veteran who was involved in the first USB/AGP(PCI-E) drivers. He also helped develop the early Intel graphics drivers. Since the beginning of the 21st century, Chuck has worked to aid ISV-application enabling in Intel's Software and Services Group, helping to promote application acceleration and optimization on a wide array of software on Intel systems.