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February 10, 2012
 
Analyst questions validity of unusual January NPD results [3]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
 
DICE 2012: Insomniac's Price on Quality Of Life, ditching the 'Loser' badge [2]
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Latest Features
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [18]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [39]
 
arrow Building the World of Reckoning [4]
 
arrow SPONSORED FEATURE: TwitchTV - How to Build Community Around Your Game in 2012 [13]
 
arrow Happy Action, Happy Developer: Tim Schafer on Reimagining Double Fine [9]
 
arrow Building an iOS Hit: Phase 1 [11]
 
arrow Postmortem: Appy Entertainment's SpellCraft School of Magic [5]
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Features
 

Alex Neuse

Alex Neuse is an 11 year industry veteran and has a wide breadth of talents, having held jobs in QA, Production, Design, and Management at multiple companies, including LucasArts Entertainment Company, Activision, and Santa Cruz Games before founding Gaijin Games in 2007. An avid gamer, he once pondered that "sometimes a really good video game is just awesome." Never have truer words been spoken (or laser etched into the back of an iPod).


Features by Alex Neuse:
Postmortem: Gaijin Games' BIT.TRIP BEAT [06.02.09]
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