Latest News
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November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [11]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [12]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
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Latest Features
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November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [6]
 
arrow iPhone Piracy: The Inside Story [48]
 
arrow And Yet It Grows: Analyzing the Size and Growth of the European Game Market [5]
 
arrow NPD: Behind the Numbers, October 2009 [13]
 
arrow Reflecting On Uncharted 2: How They Did It [5]
 
arrow Sponsored Feature: Rasterization on Larrabee -- Adaptive Rasterization Helps Boost Efficiency
 
arrow Postmortem: Wadjet Eye's The Blackwell Convergence [2]
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Features
 

Jason Bay

Jason Bay is Griptonite's Technical Director. Coming from a five-year stint as a partner in a small software startup in Seattle, Jason joined Griptonite in 2001 with a knack for making great games even better. A jack of many trades, he served as Lead Tester, Designer/Writer, Programmer and Lead Programmer with 15 shipped titles under his belt before becoming a senior manager. He is motivated by his passion for design and technology, as well as a drive to nurture a professional and innovative environment in which to build exciting, high-quality games.