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Eric Haines
Eric Haines studied at Cornell University under Don Greenberg in the early 1980's. Since then he has worked on rendering software at Autodesk, Hewlett-Packard, Spatial, and 3D/EYE. Among other activities, he has taught courses at SIGGRAPH, is an editor for the "journal of graphics tools," and is the maintainer of the Graphics Gems code archive.
Features by Eric Haines:
Bézier Triangles and N-Patches [07.15.02]
Occlusion Culling Algorithms [11.09.99]
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