Latest News
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November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [11]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [12]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
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Latest Features
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November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [6]
 
arrow iPhone Piracy: The Inside Story [48]
 
arrow And Yet It Grows: Analyzing the Size and Growth of the European Game Market [5]
 
arrow NPD: Behind the Numbers, October 2009 [13]
 
arrow Reflecting On Uncharted 2: How They Did It [5]
 
arrow Sponsored Feature: Rasterization on Larrabee -- Adaptive Rasterization Helps Boost Efficiency
 
arrow Postmortem: Wadjet Eye's The Blackwell Convergence [2]
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Features
 

Wyeth Ridgway

Wyeth Ridgway has an extensive background in 3D graphics, networking and project design. After studying Computer Science at the University of Arizona, he left to become the Technical Director of Ferris Productions, where he worked extensively with virtual reality simulations. Several years later, Wyeth realized he wanted to develop games for the PC market, and moved to Seattle to become Technical Director of Zombie. In 1998 Wyeth formed Leviathan Games to pursue his long-term goal of creating real-time 3D massively multi-player Internet games. Wyeth has had several articles published on game development and has over a dozen products released.