Chris Campbell thinks anything to do with games is fun, so he's done it all, performing numerous roles throughout his 14-year games career from marketing to PR and production to design.
Prior to joining Big Fish Games in 2007, Chris was at Mobliss, a provider of mobile games, content and marketing solutions. He also spent seven years with Nintendo of America in product development. While at Nintendo, he was involved in various capacities with the development of a many of Nintendo’s most popular games, including Donkey Kong 64, Perfect Dark, F-Zero GX, The Legend of Zelda: Twilight Princess, Metroid Prime and Metroid Prime 2.
Features by Chris Campbell:
Casual Meets Core for a Drink: Developing Drawn [11.24.10]